脚本/功能 UMP (Win, Mac, Linux) 1.7.1 unity3d asset unity3d下载 安卓游戏资源

插件名称:UMP (Win, Mac, Linux) 1.7.1插件官网:访问官网
版权协议:Red pine1.1解压密码:通用密码



UMP (Win, Mac, Linux) 1.7.1 unity3d asset unity3d下载 安卓游戏资源

UMP (Win, Mac, Linux) 1.7.1 unity3d asset unity3d下载 安卓游戏资源

UMP (Win, Mac, Linux) 1.7.1 unity3d asset unity3d下载 安卓游戏资源





UMP (Win, Mac, Linux) 1.7.1 unity3d asset unity3d下载 安卓游戏资源

UMP (Win, Mac, Linux) 1.7.1 unity3d asset unity3d下载 安卓游戏资源

UMP (Win, Mac, Linux) 1.7.1 unity3d asset unity3d下载 安卓游戏资源

UMP (Win, Mac, Linux) 1.7.1 unity3d asset unity3d下载 安卓游戏资源

UMP (Win, Mac, Linux) 1.7.1 unity3d asset unity3d下载 安卓游戏资源

UMP (Win, Mac, Linux) 1.7.1 unity3d asset unity3d下载 安卓游戏资源




Requires Unity 5.2.1 or higher.
UMP is universal Media Framework plugin for Unity that based on Video LAN Codec (libVLC) native library.
Try:
Demo (Win64)
Demo (Mac64)

Main features:
+ Full compability with UMP (Android, iOS);
+ Fully support all standalone platforms:
* Windows (x86, x86_64);
* Mac OS X (x86_64);
* Linux (x86, x86_x64, Universal);
Checked on next OS:
Win - 7, 8, 8.1, 10;
Mac OS X - 10.10 Yosemite, 10.11 El Capitan;
Linux - Ubuntu 16.04 LTS.

+ Supported possibility to easy switch subtitles (SPU) and audio tracks;

+ Supports transparent videos;

+ Supported possibility to get pixels of current video frame;

+ Supported video hosting services:
* Youtube (don't support: everything private (private videos, bought movies, ...), don't support "Youtube Live Streams");

+ Full compatibility with Unity Editor on supported platforms in different modes (fast native texture updates): Direct3D9, Direct3D11 and OpenGL;

+ Supported local video file playback, main formats:
3GPP (.3gp), AVI (.avi), FLV (.flv), SWF (.swf), M4V (.m4v), Matroska (.mkv), Ogg Video (.ogg), QuickTime File Format (.mov, .qt), WebM (.webm), Windows Media Video (.wmv).

+ Supported main streaming media protocols:
HTTPS, HTTP, HLS, RTSP, RTMP.

+ Supported main video player events:
Opening, Buffering, Playing, Paused, Stopped, Ended, Error.

+ Supported full logging system from native library in Unity Editor for more debugging possibility with different depth:
Warning, Debug, Error.

+ Supported main video player features, like: play, pause, mute, playback rate, rewind, snapshot, (SRT) subtitles, possibility to switch the audio output and ect...

Before update to the new version of UMP plugin, please delete the old one and don't forget to save your custom scripts and plugins file
Version 1.7.1:
* Fixed problem with Enable/Disable GameObject with media player instance;
* Updated user manual to new version.

Version 1.7:
* Added possibility to get buffering percentage;
* Added possibility to get average color of current frame;
* Added possibility to get pixels of current frame;
* Added possibility to play video with alpha channel;
* Added more youtube video support;
* Added new example scene;
* Updated user manual to new version;
* Fixed problem with changing audio output device;
* Fixed problem with loop playback of some videos;
* Fixed problem with native library for Linux platform;
* Changed color of path property to default (for Professional Editor Skin).

Version 1.6:
* Added possibility to get/set audio track for current video;
* Added possibility to get/set spu track for current video;
* Added frame counter;
* Added fps counter;
* Updated Windows, Mac, Linux native libraries to newest stable version;
* Updated user manual;
* Fixed problem with some .m3u8 stream videos;
* Fixed compatibility problem with Direct3D9;
* Fixed compatibility problem with Linux x64;
* Fixed problem with Unity Editor playback and with release player instance.

Version 1.5.1:
* Added logic to create video texture with video stream resolution by default;
* Added new callback (OnTextureCreated), so you can make some additional stuff with texture that will be used to display video;
* Optimazed memory usage.

Version 1.5:
* Added full compability with UMP (Android, iOS);
* Added post process build possibility;
* Added possibility to select audio output module (for Oculus Rift headphones);
* Added possibility to leave the last frame after stop playback;
* Renamed some namespaces, interfaces, methods;
* Fixed problem with incorrect position and stoping video stream on first frame;
* Fixed problem with incorrect text color in Unity inspector window.

Version 1.4:
* Added Linux x86 support and possibility to create the Universal build;
* Added Mac OS youtube video playback support;
* Added new Unity scene example with 360 video playback;
* Added new additional options thats help set up native library for your specific stream;
* Updated native libraries for Mac OS to newest version;
* Fixed problem with Unicode symbols when create the new instance of native library;
* Fixed SMP Unity Editor uncomfortable scrollbars.

Version 1.3:
* Added Youtube videos support (Win, Linux);
* Added posibility to change caching network property;
* Added new custom build variants (Development);
* Added new scene that show how to work with Unity UI and StandaloneMediaPlayer prefab;
* Updated native libraries to the newest version (Win, Linux);
* Updated aspect ratio script for video canvas, fixed first frame flickering;
* Fixed problem with playback rate property;
* Fixed problem with position property in StandaloneMediaPlayer prefab in Standalone mode.

Version 1.2:
* Added Linux support (x86_64);
* Added special shader and script for saving aspect ration of video canvas, without changing the gameobject scale or size (working with "RawImage" and "MeshRenderer" component);
* Added special logic for automated flip of video image (more no need special shader for it);
* Added new example Unity scene to show possibility of new added feature;
* Fixed problem with loading multiple instance of native library object in Unity Editor.

Version 1.1:
* Added new "StandaloneMediaPlayer" prefab, so create the new instance of player is more easiest and user friendly;
* Added full compatibility with main Unity Editor events (Play/Pause/Enable/Disable);
* Added new example scene, updated user manual (adding the tutorial chapter);
* Updated native library logging system in Unity;
* Fixed problem with invoking some methods from native library to Unity (OnPaused, OnStoped);
* Fixed problem with "main thread" in logging system.




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作者 如果没有感觉 发表于 2016-9-26 11:47:05

infox

谢谢分享。。。。。。
发表于 2016-10-3 13:19:13

KylinZhan

* Fixed problem with invoking some methods from native library to Unity (OnPaused, OnStoped);
* Fixed problem with "main thread" in logging system.
发表于 2016-11-7 16:57:05

Xtronoid

thanksthanksthanks thanksthanksthanks
发表于 2016-12-11 05:17:50

Seven27

謝謝
发表于 2017-1-23 00:03:58

phoenixlhs

感谢分享
发表于 2017-3-11 23:58:39

903311939

谢谢分享~~~~~
发表于 2017-6-27 09:55:05

903311939


老哥  ,能分享一下吗   
发表于 2017-6-27 09:59:23

zeroeight08

跨平台确实很方便,如果有移动端就好了
发表于 2017-8-4 10:42:13

kfc1811

好推荐!
发表于 2017-10-20 15:53:23

husnain

good very good
发表于 2017-10-20 19:39:01

chintt

謝謝分享..
发表于 2017-10-31 10:19:20

superowner

谢谢分享
发表于 2017-11-10 13:25:13

ldr123

ganxiefenx
发表于 2017-11-15 19:18:27

cym1992

>_<Yes~~ Thank you so much
发表于 2017-11-21 17:38:42

%E5%86%B0%E6%B7%87%E6%B7%8Bbrave

aaaaaaaaaaaaaa
发表于 2017-11-24 17:13:47

hfeiop12

非常感谢!
发表于 2017-12-7 17:05:38

sensoramalab

thanks a lot)
发表于 2017-12-19 21:29:41

sunicorn

希望可以用
发表于 2018-2-6 15:57:15

ztllove

为围观围观围观围观围观围观围观围观围观围观围观围观围观围观围观围观围观围观
发表于 2018-2-28 05:16:20
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