Technical details
• Component-Based Procedural Animation – Easy Integration, Runtime Editable
• In-Editor Animation Modify Screen – Adjust Animations Live
• Advanced Locomotion – Vault, Mantle, Sprint, Crouch
• Procedural Animations – Idle, Walk, Run, Jump, Lean, Aim, Reload, Fire, ADS, Sway
• Combat Arsenal – Rifle, Shotgun, Sniper, Pistol, Grenade, Knife
• Weapon Mechanics – Recoil With Recovery, Dual-Mag Reload
• IK Systems – Wall Blocking & IK_Hand_Gun AnimBP
• UI & Systems – Crosshair, HUD, Menu, Settings, Inventory With Save/Load
• FX & Reactions – Muzzle Flash, Casings, Blood Particles & Decals
• Compatibility – UE5 Manny Retargeter, Control Rig, Metahuman
• Bodycam Mode – Built-In Bodycam Gameplay With Dynamic FOV & Motion
Number of Blueprints: 13
Network Replication: No
技术细节
•基于组件的过程动画-易于集成,运行时可编辑
•编辑器动画修改屏幕-调整动画现场
•高级运动- Vault, Mantle, Sprint, Crouch
•程序动画-空闲,行走,奔跑,跳跃,倾斜,瞄准,重新装填,射击,ADS,摇摆
•战斗兵工厂-步枪,霰弹枪,狙击手,手枪,手榴弹,刀
•武器机制-后坐力与恢复,双弹匣装填
•IK系统-墙阻塞和IK_Hand_Gun AnimBP
•UI和系统-十字准星,HUD,菜单,设置,库存与保存/加载
•FX和反应-枪口闪光,外壳,血液颗粒和贴花
•兼容性- UE5 Manny Retargeter, Control Rig, Metahuman
•Bodycam模式-内置Bodycam游戏与动态FOV和运动
蓝图数量:13
网络复制:否
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