FEATURES
- You can have thousands of combinations for your space battle fighter in stylized fashion
10 Fighter bodies
10 Fighter wings
12 Parts for fighters
Infinite color customizations with MaskTintShader
- It only has 1 universial material with 1 albedo texture(512 x 512) and 1 Metallic Smoothiness textures(512 x 512) and 1 Emission texture(512 x 512) for all modular parts. Extremely low weight in texture memory usage
- SRP HDRP/URP 100% supported ( 12.1.12 or Higher )
- Mask Tint Shader for infinite color customization provided (Built-in, URP, HDRP)
- Optimized for mobile games(low poly) ranging from 15000 Tris to 20000 Tris per one modular space fighter
功能
- 您可以为您的太空战斗机创建数千种风格化的组合
10 种战斗机机身
10 种战斗机机翼
12 种战斗机部件
通过 MaskTintShader 实现无限颜色自定义
- 所有模块化部件仅使用1种通用材质,包含1张漫反射纹理(512 x 512)、1张金属光滑度纹理(512 x 512)和1张发光纹理(512 x 512)。纹理内存占用极低
- 完全支持SRP HDRP/URP(版本12.1.12及以上)
- 提供Mask Tint Shader实现无限颜色自定义(内置、URP、HDRP)
- 针对移动游戏(低多边形)优化,每个模块化太空战斗机的三角面数范围为15000至20000