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 This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.
 
 NOTES:
 THERE IS NOT INTERIOR - please do not purchase with that assumption. We do not currently have plans to add an interior.
 
 Many high end features are enabled on this project to capture visual quality. Please read the documentation here on how to further optimize this scene for your production or project use to what fits your custom specs!
 
 Technical Details
 Features:
 300 Meshes
 High quality and fidelity texture sets - 2k textures
 Master material setup that control the of all props and models
 Modular construction and design for alternative designs
 Additional controls for roughness, albedo, normals, subsurface, tiling, and more
 Vertex paint setup for walls and surfaces
 Channel packed Roughness | Metalness | Ambient Occlusion
 Realistic post process and look up table
 2 Times of day (Night and Day) - All dynamic lighting
 Optimized for games
 Free of all legal issues as all branding and labels are custom made by our studio
 Fully detailed models from all sides
 Multiple grass and foliage types
 Advanced landscape layered material
 
 Texture Sizes:
 8k [1]
 4k [5]
 2k [217]
 1k [9]
 512 [4]
 256 [5]
 128 [4]
 Scaled to Epic Skeleton: Yes
 Collision: Yes, automatically generated and per-poly mix based on complexity of asset
 Vertex Count: Displayed in Documentation
 LODs: Small Props LODs on smaller assets, No Lods of Simple Walls to preserve vertex paint.
 Number of Meshes: 300
 Number of Materials and Material Instances: 125
 Number of Textures: 245
 Supported Development Platforms: Windows
 
 
 该项目包括图片中的所有内容,以及在虚幻引擎中创建的所有资产、地图和素材。每项资产都是为逼真的 AAA 级视觉效果、风格和预算而创建的。
 
 注意:
 没有内部装饰--请不要购买。我们目前没有添加内饰的计划。
 本项目启用了许多高端功能来捕捉视觉质量。请阅读此处的文档,了解如何为您的制作或项目使用进一步优化该场景,使其符合您的自定义规格!
 
 技术细节
 功能
 300 个网格
 高质量、高保真纹理集 - 2k 纹理
 主材质设置可控制所有道具和模型
 模块化结构和设计,可用于其他设计
 对粗糙度、反照率、法线、次表面、平铺等进行额外控制
 墙壁和表面的顶点涂料设置
 通道包装粗糙度 | 金属度 | 环境光遮蔽
 逼真的后期处理和查找表
 一天中的 2 个时段(夜晚和白天)--全动态照明
 针对游戏进行了优化
 无任何法律问题,因为所有品牌和标签均由我们的工作室定制
 从各方面看都是完全详细的模型
 多种草地和树叶类型
 先进的景观分层材质
 
 纹理尺寸:
 8k [1]
 4k [5]
 2k [217]
 1k [9]
 512 [4]
 256 [5]
 128 [4]
 缩放至史诗骨骼: 是
 碰撞:是 是,根据资产的复杂程度自动生成并按多边形混合
 顶点数 显示在文档中
 LODs: 较小资产上的小道具 LOD,否
 
 
 
 
 
 
 
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