武器/道具 Modular Rome Equipment 适配UE4.27, 5.0-5.6罗马战士角斗士装备道具

Unreal插件信息
插件名称: Modular Rome Equipment
官网地址: https://www.unrealengine.com/marketplace/en-US/product/modular-rome-equipment
版本: 4.27, 5.0 - 5.6
解压密码:
引擎版本: UE4 UE5 
素材类型: 武器/道具














The Modular Rome Equipment has a load of assets to equip a Roman character as you like.

Multiple arms, chests, shoes, helmets, weapons and shields are ready to be assembled to your own unique composition.

Be a centurion, gladiator or raider – it’s your choice. Each equipment uses the same master material and a specific mask texture, which allows you to tweak its visual appearance in detail.

For compatibility to other asset packs (e.g. weapon animation sets) the delivered skeletal meshes are skinned to the UE4 skeleton and the weapon and shield pivots are aligned to its hand grip. Animations are not included in this pack.

To help you to get started with your new equipment, the pack contains a fully functional character and character editor Blueprint sample which implements all of the equipment and their customization.

Furthermore, there is some assistance about saving and loading a character customization or spawning NPCs from a given setup.

The pack is set to use the new integrated clothing system from UE4.17. The cloth pieces are skinned but you can deactivate the dynamic cloth if your target platform is for low end Hardware.

A thumbnail capturer Blueprint is as well on board. You can easily create icons in ue4 without any external app needed.

Assets were created by Thomas Vogel and technical support with the Blueprint Character Editor from Petricore Systems.


模块化罗马装备包含丰富的资源,可供您根据自己的喜好为罗马角色装备。

多种武器、胸甲、鞋子、头盔、武器和盾牌可供您组装,打造您专属的独特造型。

成为百夫长、角斗士或袭击者——一切由您选择。每件装备都使用相同的主材质和特定的遮罩纹理,方便您精细调整其外观。

为了与其他资源包(例如武器动画集)兼容,提供的骨架网格体已蒙皮到 UE4 骨架上,武器和盾牌的枢轴也与其手柄对齐。此资源包不包含动画。

为了帮助您快速上手使用新装备,此资源包包含一个功能齐全的角色和角色编辑器蓝图示例,其中实现了所有装备及其自定义功能。

此外,还提供了有关保存和加载角色自定义设置或从给定设置生成 NPC 的帮助。

此资源包将使用 UE4.17 中新增的集成服装系统。布料已蒙皮,但如果您的目标平台是低端硬件,则可以停用动态布料。

此外,还内置了缩略图捕捉器蓝图。您无需任何外部应用程序,即可在 UE4 中轻松创建图标。

资源由 Thomas Vogel 创建,并由 Petricore Systems 的蓝图角色编辑器提供技术支持。





作者 cg小白兔 发表于 11 小时前
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