着色/阴影 【更新】Stylized Water 2 1.5.5 风格化水着色器

Unity插件信息
插件名称: Stylized Water 2
插件官网: https://assetstore.unity.com/packages/vfx/shaders/stylized-water-2-170386
版本: 1.5.5
解压密码:
素材类型: 着色/阴影
本帖最后由 微笑的猫 于 2023-12-20 13:26 编辑


Stylized Water 2系列索引

Stylized Water 2 1.0.9  下载链接
Stylized Water 2 1.1.1  下载链接
Stylized Water 2 1.1.4  下载链接
Stylized Water 2 1.1.7  下载链接
Stylized Water 2 1.1.8b  下载链接
Stylized Water 2 1.1.9  下载链接
Stylized Water 2 1.2.0  下载链接
Stylized Water 2 1.3.0  下载链接
Stylized Water 2 1.3.1  下载链接
Stylized Water 2 1.4.0  下载链接
Stylized Water 2 1.5.0  下载链接
Stylized Water 2 1.6.0  下载链接









Highly customizable to suit your art direction through various parameters. This package focuses on providing artistic freedom, rather than a realistic water simulation. Easy to use and self-documented

The successor to the original Stylized Water Shader asset, widely adopted since 2016. Now re-imagined from the ground up for the Universal Render Pipeline.

Rather than being PBR-based, a custom lighting model offers direct control over color and light/environment reflections. All while retaining support for dynamic lighting and all of Unity's lighting features.

Shading features:
• Deep, shallow and horizon color controls
• Intersection foam effect with other objects, based on scene-depth or vertex colors
• Unlit/simple and advanced shading modes
• Adjustable surface foam
• GPU-driven, layered wave animations
• Animated caustics in shallow water
• Translucency rendering from all light types
• Flat shading mode (low poly look)
• Planar reflections (excluding VR)
• Separate control over environment- and sun reflections
• Sparkles based on normal map
• Refraction, distorts objects behind the water surface
• UV- or world-projected tiling (seamless water)
• Vertex color support to control foam, fog and wave height
• Transparency mask to hide the water inside objects such as boats
• River mode for spline meshes (created using other tools)
• Distance normals (tiling reduction)

Technical features:
• Clean material UI with tooltips and notifcations
• Simple and Advanced shading modes
• Tessellation support, dynamically subdivides triangles (adaptive & distance-based)
• C# API to read the wave height/normal. Integration for Dynamic Water Physics 2
• Water Grid component, creates water tiles which can follow a specific transform
• Utility to create subdivided plane/circle mesh assets

Includes:
• Tropical beach demo scene
• Several pre-configured water materials
• Unique foam and normal map textures
• Set of particle effects, designed for gameplay and environment enhancement (flipbooks with normal maps)


可通过各种参数进行高度定制,以适应您的艺术方向。本软件包侧重于提供艺术自由度,而非逼真的水模拟。易于使用,自带文档
自 2016 年以来被广泛采用的原始 "风格化水着色器 "资产的继承者。现在,它针对通用渲染管道从头开始重新设计。
自定义照明模型不再基于 PBR,而是直接控制颜色和光线/环境反射。同时还保留了对动态光照和所有 Unity 光照功能的支持。

阴影功能:
- 深、浅和地平线颜色控制
- 基于场景深度或顶点颜色与其他对象的交集泡沫效果
- 无光照/简单和高级阴影模式
- 可调节的表面泡沫
- GPU 驱动的分层波浪动画
- 浅水中的焦散动画
- 所有光线类型的半透明渲染
- 平面着色模式(低多边形外观)
- 平面反射(不包括 VR)
- 单独控制环境反射和太阳反射
- 基于法线贴图的火花
- 折射,扭曲水面后的物体
- UV 或世界投影平铺(无缝水面)
- 顶点颜色支持,可控制泡沫、雾气和波浪高度
- 透明遮罩可隐藏船只等物体内部的水体
- 针对样条网格(使用其他工具创建)的河流模式
- 距离法线(减少平铺)

技术特点
- 带有工具提示和通知的简洁材质用户界面
- 简单和高级着色模式
- 支持细分网格,动态细分三角形(自适应和基于距离的细分网格)
- 读取波高/法线的 C# 应用程序接口。集成动态水物理 2
- 水网格组件,可创建遵循特定变换的水纹块
- 创建细分平面/圆形网格资产的实用工具

包括
- 热带海滩演示场景
- 多种预配置的水材质
- 独特的泡沫和法线贴图纹理
- 一组粒子特效,专为游戏和环境增强而设计(带法线贴图的翻页本)







作者 cg小白兔 发表于 2023-11-15 13:03:19
您需要登录后才可以回帖 登录 | 立即注册
cg小白兔

关注0

粉丝0

发布4060

热门作品推荐
glow
GUI Kit - Matt Metal 2.0.0 按钮图标UI素
glow
女性人物模型 萝莉 可爱 卡通角色max文件有
glow
Classic RPG GUI 1.1手绘中世纪MMO经典UI素
glow
Two Handed Sword Animset Pro 1.2双手持剑
glow
Girl GreatSword AnimSet 1.0动漫风格女性
glow
Mesh Simplify 1.10 Unity网格简化插件
glow
UIObject3D:Render 3D Models on any Unit
glow
黑色幸存者 Hyejin 慧珍 巫女 含骨骼动画 F
glow
Climbing System 4.0 攀爬功能
glow
AVPro Live Camera 2.9.1