着色/阴影 【更新】Ice World 1.9.9.7冰雪结冰冻寒冷冬天地面冰纹理

Unity插件信息
插件名称: Ice World
插件官网: https://assetstore.unity.com/packages/vfx/shaders/ice-world-83543
版本: 1.9.9.7
解压密码:
素材类型: 着色/阴影
本帖最后由 微笑的猫 于 2024-1-25 12:20 编辑


Ice World系列索引:

Ice World 1.9  下载链接
Ice World 1.9.5  下载链接
Ice World 1.9.7  下载链接
Ice World 1.9.9  下载链接
Ice World 1.9.9.6  下载链接
Ice World 1.9.9.8  下载链接



















Huge library of ice textures and shaders variants, mobile friendly. Ice could be used as lake, river or models surfaces. Many options give you ability to control almost every aspect of ice.

This is huge library of ice textures and shader variants. Every shader and material is mobile friendly. Ice could be used as lake, river or models surfaces. Many options give you ability to control almost every aspect of ice. Lake and river variants behave like water so you are able to control water depth, shelf colors, blend with objects and ice depth. Shader prefectly blend with terrain. Noise function removes tilling problems and make surface even more impressive. All shaders contain metalic and specular, translucenced variants. With UV free shaders variants you are able to create ice caves, floe around the river and much much more.

To run HD or, URP please import the pack to HD or URP project and then import the support pack which is inside the asset in "HD and URP support" folder. It will replace shaders, prefabs, and meshes so they will work with RP out of the box. Please also check the readme files inside that folder.

Asset contains:
- over 180 Ice materials (544 with all variants of shader)
- 88 Ice textures
- tutorial demo scenes
- frozen river demo scene
- 8 shader variants for lakes
- 8 shader variants for solid ice models
- 6 ice floe models
- Vegetation Studio Support

Shader features:
- Ice depth
- Water depth
- Translucency
- Noise which kills tilling
- PBR
- Objects and terrain blending
- VS instanced indirect support
- Mobile friendly


巨大的冰纹理和着色器变体库,移动友好。 冰可以用作湖泊、河流或模型表面。 许多选项使您能够控制冰的几乎所有方面。

这是一个巨大的冰纹理和着色器变体库。 每个着色器和材质都是移动友好的。 冰可以用作湖泊、河流或模型表面。 许多选项使您能够控制冰的几乎所有方面。 湖泊和河流的变体表现得像水,因此您可以控制水深、架子颜色、与物体混合和冰深。 着色器与地形完美融合。 噪声功能消除了耕作问题,使表面更加令人印象深刻。 所有着色器都包含金属和镜面反射、半透明变体。 使用无紫外线着色器变体,您可以创建冰洞、河流周围的浮冰等等。

要运行 HD 或 URP,请将包导入 HD 或 URP 项目,然后导入“HD 和 URP 支持”文件夹中资产内的支持包。 它将替换着色器、预制件和网格,因此它们可以开箱即用地使用 RP。 另请检查该文件夹中的自述文件。

资产包含:
- 超过 180 种冰材料(544 种具有所有着色器变体)
- 88 种冰纹理
- 教程演示场景
- 结冰的河流演示场景
- 8 种湖泊着色器变体
- 8 种用于固体冰模型的着色器变体
- 6 种浮冰模型
- 植被工作室支持

着色器特性:
- 冰深
- 水深
- 半透明
- 杀死耕作的噪音
- 物理渲染
- 物体和地形混合
- VS 实例化间接支持
- 移动友好







作者 cg小白兔 发表于 2023-2-10 12:37:52
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