着色/阴影 【更新】Brute Force - Snow & Ice Shader 1.2冰雪材质着色器

本帖最后由 cg小白兔 于 2022-10-17 10:42 编辑

插件名称:Brute Force - Snow & Ice Shader插件官网:访问官网
版本:1.2解压密码:通用密码










The Brute Force Snow & Ice Shader lets you create an interactive fluffy snow combined with ice for PC/Mac/Linux/Nintendo Switch and mobile devices. The same shader is used in my game Crumble
Compatibility with Unity Standard and URP

Features:
-Mutlicompatibility: works on PC/Mac/Linux/Nintendo Switch/WebGl and mobile devices
-Simplicity: Drag and drop materials
-Tessellation: Custom tessellation based on camera distance
-Dynamic Custom Shadows: Snow & Ice featuring custom colored shadows and shadow casting
-Interactivity: With a simple particle system you can create interactive effects like a trail on mouse/player position
-Customization: Fully customizable Snow & Ice, render the snow & ice with a single material
-Additive Snow: A new feature letting you add snow to any mesh with one simple component, compatible with any other simple assets
-Lights Support: 4x point lights and spot lights support (with shadow casting)
-Terrain: Use texture Splat Map to draw snow & ice terrains, the asset features a compatibility tool to work with other terrain assets. The terrain feature is currently limited in variety, will be improved
-VR Support: Works with Multi and Single Pass Stereo rendering

Brute Force Snow & Ice Shader可以让你为PC/Mac/Linux/Nintendo Switch和移动设备创建一个互动的蓬松的雪与冰块相结合的效果。在我的游戏Crumble中也使用了同样的着色器。
与Unity标准和URP兼容

特点。
-兼容性:在PC/Mac/Linux/Nintendo Switch/WebGl和移动设备上运行。
-简单性。拖放材料
-镶嵌。基于相机距离的自定义镶嵌
-动态自定义阴影。雪和冰的特点是自定义彩色阴影和阴影投射。
-互动性。通过一个简单的粒子系统,你可以创建互动效果,如鼠标/玩家位置上的痕迹。
-自定义。完全可定制的冰雪,用单一材料渲染冰雪。
-添加雪。一个新的功能,让你用一个简单的组件为任何网格添加雪,与任何其他简单的资产兼容。
-灯光支持。支持4倍的点光源和聚光灯(带阴影投射)。
-地形。使用纹理Splat Map来绘制冰雪地形,该资产具有一个兼容工具,可以与其他地形资产一起工作。地形功能目前种类有限,将被改进。
-支持VR。支持多通道和单通道立体渲染。



作者 cg小白兔 发表于 2022-10-17 10:38:46
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