脚本/功能 Pixel Perfect Camera 1.42 unity3d asset unity3d教程

插件名称:Pixel Perfect Camera 1.42插件官网:访问官网
版权协议:Red pine1.1解压密码:通用密码
Pixel Perfect Camera 1.42 unity3d asset unity3d教程 游戏开发


Pixel Perfect Camera 1.42 unity3d asset unity3d教程 游戏开发

Pixel Perfect Camera 1.42 unity3d asset unity3d教程 游戏开发








Requires Unity 5.0.0 or higher.
Pixel Perfect Camera script gives more control over the camera size and enables pixel perfect rendering for pixel art Sprites and Canvas elements.

HTML 5 demo | Forum | Blog Post

Pixel perfect: adjusts the camera size so that each sprite pixel is rendered to an integer number of screen pixels. This is very important when you render pixel art using "point sampling".

Camera width: specify the camera width instead of height (the default Unity camera allows you to set only the camera height).

Size constraints: you can optionally set the maximum allowed camera width or height. This is useful if for example the user has an ultra wide monitor and you don't want your camera's width to be wider than some amount. The script will choose a camera size that respects all constraints.

Retro snap: enabling pixel snapping makes sprites snap to the artwork's pixel grid producing a snappy retro motion.

Canvas support: UI elements under a Canvas can be rendered in a pixel-perfect way.


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作者 神妈 发表于 2017-11-4 16:50:02

acttogreen

this one is free asset in unity
发表于 2017-11-6 01:52:49

yxsky

感谢分享
发表于 2017-12-19 12:45:38

poppig

给那些分享
发表于 2018-3-6 23:07:59

acans


插件名称:Pixel Perfect Camera 1.42        插件官网:访问官网
版权协议:Red pine1.1        解压密码:通用密码
Pixel Perfect Camera 1.42 unity3d asset unity3d教程 游戏开发,










Requires Unity 5.0.0 or higher.
Pixel Perfect Camera script gives more control over the camera size and enables pixel perfect rendering for pixel art Sprites and Canvas elements.

HTML 5 demo | Forum | Blog Post

Pixel perfect: adjusts the camera size so that each sprite pixel is rendered to an integer number of screen pixels. This is very important when you render pixel art using "point sampling".

Camera width: specify the camera width instead of height (the default Unity camera allows you to set only the camera height).

Size constraints: you can optionally set the maximum allowed camera width or height. This is useful if for example the user has an ultra wide monitor and you don't want your camera's width to be wider than some amount. The script will choose a camera size that respects all constraints.

Retro snap: enabling pixel snapping makes sprites snap to the artwork's pixel grid producing a snappy retro motion.

Canvas support: UI elements under a Canvas can be rendered in a pixel-perfect way.
发表于 2018-12-1 18:13:02

%E4%B8%8A%E5%B8%9D0

流弊66666666666666666
发表于 2018-12-6 14:28:38

yl25349558

威武。。。11111111111
发表于 2020-3-2 03:39:50
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