The cliffs were scanned in neutral lighting conditions, decimated, and with PBR Materials for easier use.
All pictures were rendered in Cycles with displacement and adaptive subdivision.
Up to 16K materials:
Albedo
Roughness
Normal
Displacement
Ambient Occlusion
Vegetation Mask for scattering
Model Information:
24.000 - 150.000 Triangles
.blend
.obj
.fbx
4K & 8K Texture Packed Blender File with Asset Browser Support
Asset List
4 Large Coastal Cliffs
2 Big Cliff Formations
1 Beach with Rocks
1 Small Ground Cliff
1 Small Rock Group
I would recommend using the 8K texture variant if possible. It looks for most renders the same. The 16K textures need a lot of GPU memory and RAM.
All cliffs, beaches, and rocks in this pack were scanned with photogrammetry at the coast of the Atlantic Ocean in Spain.
*The ocean and vegetation in the preview pictures are not included