场景&道具 PBR Monster Pack #3 v10 unity3d asset unity怪物模型包-4.64G

插件名称:PBR Monster Pack #3 v10插件官网:访问官网
版权协议:Red pine1.1解压密码:通用密码
PBR Monster Pack #3 v10 unity3d asset unity怪物模型包,Unity3d插件下载,压缩包大小为【4.64GB

PBR Monster系列索引:

PBR Monster Pack #1 v81  下载链接
PBR Monster Pack #2 v12 下载链接
PBR Monster Pack #3 1.0  下载链接
PBR Monster Pack 1—3  下载链接

unity怪物模型包

unity怪物模型包















Requires Unity 5.3.4 or higher.
PBR Monster Pack #3 contains four character packages.

Gargoyle Pack PBR (Customization | Mesh Morphing | Sound Effects | Concept Art | Custom Re-Mixable Music)
Bone Dragon Pack PBR (Customization | Mesh Morphing | Sound Effects | Concept Art | Custom Re-Mixable Music)
Serpent Warrior Pack PBR (Customization | Mesh Morphing | Sound Effects | Concept Art | Custom Re-Mixable Music)
Weeper Pack PBR (Customization | Mesh Morphing | Sound Effects | Concept Art | Custom Re-Mixable Music)

Each creature set comes with unlimited texture changes in-editor, real PBR, particles for magic spells, and full animations. Mobile Friendly & Cinematic Ready. Two of the four already have full audio included, and the others will be updated as soon as the audio is complete. We will also be adding Blend Shapes to all characters for massive mesh customization. Works with ALL versions of Unity!

CUSTOMIZE TEXTURES
Use sliders to adjust the look & feel of the monsters. Easily change colors, add special effects like dirt, mud, blood, ice, snow, moss & more. It's fast and allows you to create any number of looks that perfectly suit your game. Main texture maps are 2048x2048.

Use the "Texture Creation" scene to quickly modify the look of the models, and then use the "Mass Export" tool to export all the Procedural Materials into game-ready Standard Shader materials with a single click.

MESH MORPHING
Exposed Blend Shapes allow for massive mesh morphing and customization. You can save settings in prefabs or script the shapes for in-game customization or randomization of your characters. Now you can spawn completely random enemies that all look different from each other.

CUSTOM RE-MIXABLE MUSIC
Music has been composed specifically for the characters we produce. The tracks are separated into layers and set up for use with the Unity Audio Mixer. Use this to mix your own tracks, and create the perfect sound for your game levels, and export all your mixes with a single click into game-ready .wav files!

A "Composers Mix" is also included if you do not want to mix your own track, and you can easily export the included mixes as well.

SOUND EFFECTS
Many of the animations now feature matching sound effects, along with a simple audio controller script that makes playing them and controlling things like volume, volume by speed etc easy. Nothing brings characters to life like high quality matching audio.

CONCEPT ART
Extra High Resolution images are provided in layered photoshop format for customization. Use these on your Steam page, your manual, your website & other advertising material to bring your game to life before you have gameplay to show.

PARTICLES
Custom particles (magic spells etc) are included whenever appropriate. The package also includes our entire "Magic Spells & Particles Pack", so you can create your own magic spells.

PBR
Our models use real PBR values, not half-baked or made up PBR. We start out with real world materials and you can adjust from there. Maps included: Diffuse | Normal | Roughness | Metallic | Height | Ambient Occlusion

LEGACY SHADERS
Don't be fooled by the "requires Unity 5" message! The textures our system exports work with legacy shaders the same way any other character you already have does. You'll need Unity 5 to set up the textures, but once exported, you can bring them in to ANY Unity version and they'll work.

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作者 神妈 发表于 2018-2-1 13:53:48

rst96

thanks lot
发表于 2018-2-6 04:45:52

jjdas

thanks                                             
发表于 2018-5-9 09:16:59

zlxkozlx

谢谢楼主
发表于 2019-6-5 10:22:30

taylor_yuen

大十多万 哇大武当a
发表于 2019-10-1 13:57:25

curry

谢谢分享
发表于 2020-1-7 13:40:04

yl25349558

看看
有图吗
发表于 2020-3-2 07:01:03
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