粒子/特效 Lit Smoke and Fire 1.3 unity3d asset Unity官网 unity3d教程

插件名称:Lit Smoke and Fire 1.3插件官网:访问官网
版权协议:Red pine1.1解压密码:通用密码
Lit Smoke and Fire 1.3 unity3d asset Unity官网 unity3d教程

http://www.cgioo.com/forum-2-1.html

http://www.cgioo.com/forum-2-1.html














Requires Unity 5.4.0 or higher.
Lit Smoke and Fire 2 now available!

For non smoke or particle debris effects try Advanced Normal Mapped Particles


Lit Smoke and Fire HTML 5 demo

Lit Smoke and Fire is a particle art and shader package for PC, Mac, iPhone, Android and HTML5 platforms which adds AAA quality particle lighting to Unity that is both quick and easy to use and has exceptional performance.

Lit Smoke and Fire allows you to apply normal mapped and forward scatter lighting to Shuriken particle systems. >Lit Smoke and Fire also does self lighting,optimized soft particles and distance fading particles.

The shaders in this package can be used for smoke, rain, explosions, fire, abstract effects and anything else you can think of.

Lit Smoke and Fire also comes with a selection of pre rendered smoke simulations for small medium and large smoke and fire effects along with the blender files needed to recreate the effects and step by step instructions on the exporting process.
Lit Smoke and Fire

Supports up to 8 light sources and can calculate lighting from Point lights, Spotlights and Directional lights

Adjustable per pixel normal mapped lighting

Inter frame bending for smoother sprite sheet rendering

High performance adjustable per vertex lighting

Custom particle alpha erode calculation

Smart material editor

Particle self lighting

Optimized soft particle calculation (faster than stock unity)

Particle distance fade

Variable runtime quality and performance options

Fallback shader for older hardware

56 normal mapped particle sprite sheets in 128, 64 and 36 frames per sheet

Three blender files for creating particle sprite sheets

Lit Smoke and Fire also comes with step by step instructions on how to make your own particle effects


Click here for HTML 5 demo


Click here for additional documentation

Lit Smoke and Fire only works on billboarded Shuriken particle systems and will be inaccurate on other types of particle effects. Lit Smoke And Fire works on both OpenGL and DirectX making it mobile and web capable. DirectX support is only available in unity 5.5 in lower versions of unity Lit Smoke And Fire is limited to OpenGL. Lit Smoke And Fire compiles into shader model 2.0 code and should function on most modern devices.

For non smoke or particle debris effects that require and albedo/colour map try Advanced Normal Mapped Particles


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作者 神妈 发表于 2017-10-21 16:24:17

stst11111

dasfsfsdasdasdasdasdada
发表于 2017-10-25 16:54:45

noiserender

Thanks alot for this nice share :)
发表于 2017-10-26 05:58:59

a995302343

d顶顶顶顶顶顶顶
发表于 2017-10-27 11:07:16

ineedMeishu

good idea~~~~~
发表于 2017-10-28 10:48:15

macadam

Tankkks you!!
发表于 2017-10-30 21:52:43

xataxnova

谢谢分享
发表于 2017-11-4 20:22:38

alexeirocket

Thanks alot for this nice share :)
发表于 2017-11-20 16:29:30

weatherman008

感谢分享!!
发表于 2017-12-15 15:59:25

1104084633


Thanks alot for this nice share :)
发表于 2018-3-6 10:40:28

dd200300

Thanks alot for this nice share :)
发表于 2018-3-11 10:16:43

zx8814628


Tankkks you!!
发表于 2019-10-8 14:47:24

liramy

点燃了烟火1.3 un
发表于 2020-1-13 03:18:41

yl25349558

i think i'm in love
发表于 2020-3-1 07:33:43

lucky163

感谢分享特效
发表于 2020-5-29 11:13:08

m317915516

感谢分享!
发表于 2020-11-5 22:56:12

zydzy1988

看起来非常牛逼,下下来看看
发表于 2021-2-20 15:35:10
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