场景&道具 Tactical Shooter AI 1.7 - 射击游戏AI系统

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Requires Unity 5.3.2 or higher.

Feature List:

-Full cover system which supports cover that is both pre-marked and found automatically at run-time. Enemies flank, fall back, and advance to maintain an optimal tactical position.

-Battlefield interaction! For example, an agent may blow up an explosive barrel when enemies are nearby!

-Customize agents to develop radically different units. Create tactical special forces, shotgun wielding berserkers, and careful snipers.

-Grenades! Enemies can lob grenades toflush enemies out of cover.

-Agents can fight on multiple teams, with or against a player.

-Agents can focus on priority targets!

-Combines pre-made animations withprocedural aiming.

-Agents can use melee attacks at close range!

-Rapid set-up with included editor tools.

- Includes full, commented, C# source code.

- In-depth 33-page manual.

- And so much more!

作者 小小小雨 发表于 2016-10-14 18:51:31

MFettah

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发表于 2016-12-13 06:42:14
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