Description
Note: The images with plugin examples and the demo project were created using the Runtime Audio Importer plugin. So, to follow these examples, you will need to install that plugin as well. However, you can also implement your own audio input solution without using it.
Transform your game with real-time, offline, cross-platform speech recognition powered by OpenAI Whisper technology!
Experience fast cross-platform speech / voice recognition that works completely offline, featuring GPU acceleration on Windows and optimized CPU processing on other platforms. Integrate voice-driven menus, hands-free gameplay commands, or specialized assistive features with ease.
Features:
Fast recognition speed (with Vulkan GPU acceleration on Windows and Metal GPU acceleration on Mac/iOS), real-time to near-real-time
English-only and multilingual models available, with multilingual supporting 100 languages
Different model sizes available (from 75 Mb to 2.9 Gb)
Automatic download of language models in the Editor
Optional translation of recognized speech to English
Customizable properties
Easy selection of model size and language in settings
No static libraries or external dependencies
Cross-platform compatibility (Windows, Mac, Linux, Android, iOS, etc)
描述
注意:包含插件示例的图片和演示项目均使用 Runtime Audio Importer 插件创建。因此,要遵循这些示例,您还需要安装该插件。不过,您也可以在不使用插件的情况下实现自己的音频输入解决方案。
使用 OpenAI Whisper 技术驱动的实时、离线、跨平台语音识别,让您的游戏焕然一新!
体验完全离线运行的快速跨平台语音/语音识别,在 Windows 平台上具有 GPU 加速,在其他平台上具有优化的 CPU 处理能力。轻松集成语音菜单、免提游戏命令或专用辅助功能。
功能:
识别速度快(Windows 系统支持 Vulkan GPU 加速,Mac/iOS 系统支持 Metal GPU 加速),实时至近实时
提供纯英语和多语言模型,其中多语言支持 100 种语言
提供不同大小的模型(从 75 MB 到 2.9 GB)
编辑器中自动下载语言模型
可选择将识别的语音翻译成英语
可自定义属性
在设置中轻松选择模型大小和语言
无需静态库或外部依赖项
跨平台兼容性(Windows、Mac、Linux、Android、iOS 等)
|
|