[Features]
As a template, it provides a variety of features for games as follows.
- Camera functions [rotation (third person, first person), zoom, pop-up, avoid obstacle]
- Aiming functions [free aiming, reticle, lead-marker]
- Damage system [hit-points(turret, body, tracks), weak / strong points, breakable turret, breakable and repairable tracks]
- AI system [patrol waypoints, detection, tracking, lead-shooting, etc]
- Event system [3 triggers (time, destroy, collision), 7 events (spawn, message, change settings, remove, support fire, destroy, result)]
- Indicators [position, state, speed, hit-points]
- Tank editor [appearance, driving, turret, gun, sound, etc]
- Finished tank prefabs [Cromwell, Firefly, Moser Karl, KV-I, KV-II, Panzer-IV, Sdkfz251(half-track), T-34-76, T-34-85, T-35(multiple turrets), Tiger-I, Type-89(JP), BT-7, BT-42]
As a tool for creating physics vehicles...
- 3 types of track systems [physics(heavy), static(balanced), scroll(light)]
- Wheels editor [road wheels (with suspension), idler wheels, sprocket wheels, support wheels, steered wheels]
- Driving settings [speed, acceleration, brake-turn, pivot-turn]
特点
作为一个模板,它为游戏提供了以下各种功能。
- 摄像头功能 [旋转(第三人称、第一人称)、缩放、弹出、避开障碍物]
- 瞄准功能 [自由瞄准、瞄准镜、引导标记]
- 损伤系统 [命中点(炮塔、车身、履带)、弱点/强点、可破损炮塔、可破损和可修复履带]
- 人工智能系统 [巡逻航点、侦测、跟踪、铅弹射击等]
- 事件系统 [3 个触发器(时间、摧毁、碰撞)、7 个事件(生成、信息、更改设置、移除、支援射击、摧毁、结果]
- 指示器 [位置、状态、速度、命中率]
- 坦克编辑器 [外观、驾驶、炮塔、火炮、声音等]
- 已完成的坦克预制件 [克伦威尔、萤火虫、莫泽-卡尔、KV-I、KV-II、Panzer-IV、Sdkfz251(半履带)、T-34-76、T-34-85、T-35(多炮塔)、虎-I、Type-89(JP)、BT-7、BT-42]。
作为创建物理车辆的工具...
- 3 种轨道系统 [物理(重型)、静态(平衡)、滚动(轻型]
- 车轮编辑器 [路轮(带悬挂)、惰轮、链轮、支撑轮、转向轮]
- 驾驶设置 [速度、加速度、刹车转向、枢轴转向]
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