ver10.0 update contents
・Adjustment of overall body balance
・Adjustment of weights
Contents
・CharacterBaseMesh_v10.0.blend
Created with Blender version 3.5.
Please note that some GeometryNode, vertex group and material settings may not work well with older versions.
It contains the main body model (face and body), and extra clothing and accessory models that I personally created.
Skeletons, weights, materials, normal editing, etc. have already been set up.
Each face part model has several shape keys and armatures have poses set.
Please use them to check the operation.
版本10.0更新内容
・整体身体平衡调整
・权重调整
内容
・CharacterBaseMesh_v10.0.blend
使用Blender 3.5版本创建。
请注意,部分几何节点、顶点组和材质设置可能与旧版本不兼容。
该文件包含主体模型(面部和身体),以及我个人创建的额外服装和配件模型。
骨骼、权重、材质、法线编辑等已预先设置。
每个面部部件模型均包含多个形状键,骨骼已设置姿势。
请使用这些设置进行操作测试。
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