How does it work?
Easy: you draw a 2D shape and from it this tool generates a 3D mesh and PolygonCollider2D for you.
3D Mesh from 2D Splines (supports holes, overlaps, ..)
Generates a 3D mesh from the defined 2D shape. The 2D shape supports intersections and exclusions. Therefore things like holes are not a problem.
2D Collider Generator
Generates a 2D Polygon Collider. Yes, that one supports holes too :-)
3D Collider Generator
You need 3D colliders? Simply enable them on the Mesh Generator, done.
Procedural Foliage Generator
Place bushes, trees, rocks within seconds. It can place any prefab.
Full Source Code included
Uses Assembly Definitions to improve compile times.
Use 2D curves to generate a 3D mesh
Generate 3D meshes and 2D colliders with ease combining multiple bezier curves. Think of it as an enhanced Sprite Shape Controller with the ability to generate 3D meshes.
Supports holes and merging of curves.
Use multiple curves and combine them with boolen operations (add, substract). Punch holes into your terrain or merge curves.
Live Preview (experimental)
The auto update mode can generate meshes while your are editing them (fast iteration).
Tri-Planar ShaderGraph shader included. It does generate UVs too (in case you need them).
NOTICE: The included shader is a SHADER GRAPH shader. You need to have the Shader Graph Package installed to use it.
Compatible with Unity 2019, 2020, 2021, 2022, 2023, Unity 6, .. LTS
它是如何工作的?
很简单:你只需绘制一个 2D 形状,该工具就会为你生成一个 3D 网格和 PolygonCollider2D。
从 2D 样条生成 3D 网格(支持孔、重叠......)
从定义的 2D 形状生成 3D 网格。2D 图形支持交叉和排除。因此不会出现孔洞等问题。
2D 对撞机生成器
生成 2D 多边形对撞机。是的,它也支持孔:-)
3D 对撞器生成器
您需要 3D 对撞器吗?只需在网格生成器中启用即可。
程序树叶生成器
可在数秒内放置灌木丛、树木和岩石。它可以放置任何预制件。
包含完整源代码
使用汇编定义来提高编译速度。
使用 2D 曲线生成 3D 网格
结合多条贝塞尔曲线,轻松生成 3D 网格和 2D 碰撞器。可以将其视为具有生成 3D 网格功能的增强型 Sprite Shape Controller。
支持孔洞和曲线合并。
使用多条曲线,并通过布尔运算(加、减)将它们组合起来。在地形上打洞或合并曲线。
实时预览(实验性)
自动更新模式可在编辑网格时生成网格(快速迭代)。
三平面着色器包含图形着色器。它还能生成 UV(以备不时之需)。
注意:附带的着色器是 SHADER GRAPH 着色器。您需要安装 Shader Graph 软件包才能使用它。
与 Unity 2019、2020、2021、2022、2023、Unity 6、.LTS 兼容
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