角色/动画 【更新】BoZo Stylized Modular Characters 1.4 可定制服装

Unity插件信息
插件名称: BoZo Stylized Modular Characters
插件官网: https://assetstore.unity.com/packages/3d/characters/humanoids/humans/bozo-stylized-modular-characters-base-pack-281577
版本: 1.4
解压密码:
素材类型: 角色/动画



















This Asset is not required to use other packs is the series each pack is standalone.

Features:
  • 62 Customizable outfits pieces
  • Mixable hairstyles with 9 front styles and 15 back styles
  • Hairstyles have their own rig to allow animations and physics applied to them independently
  • Base body that blends between male and female
  • Adjustable Height, Head Size, and Shoulder Width
  • Facial blendshapes to create unique faces
  • Modular blendshapes to create your own unique expressions
  • Simple Humanoid rig compatible with mixamo and other animation packages
  • A Skin and Clothes shader for customizing colors (Requires the Unity shader graph installed)
  • Procedural eyeshader
  • Includes a character customization scene
  • Simple Lightweight outfit Equip System
  • Simple Save System for character and outfit

Asset Breakdown:
Total: 87 Unique Assets
  • 15 Tops
  • 16 Bottoms
  • 12 Footwear
  • 2 Gloves
  • 5 Hats
  • 9 Front Hairstyles
  • 15 Back Hairstyles
  • 2 Head Accessories
  • 4 Face Accessories
  • 6 LowerFace Accessories
  • 1 Head Mesh (includes blendshapes for BodyType, Face Type, Eyelash Length )

Technical details:
  • Polycount Averages
    • Tops 5000 Tris
    • Bottoms 2500 Tris
    • Footwear 1500 Tris
    • HairBack 4000 Tris
    • HairFront 2000 Tris
    • Head Accessories 700 Tris
    • Face Accessories 700 Tris
    • Head 6000
  • Each Textures range from 512 -1024 Tops, 256-512 Bottoms Feet and Hair
  • All Assets contain Diffuse and Normal Map
  • Most Outfits include Blendshapes for (BodyType, Chest Size) excluding Head, Hair, Face Accessories which have none.
Custom Shaders:
Ouftit Shader -
  • Created in Shader Graph
  • Can Customize Up to 6 Colors (3 For White Alpha and 3 For Black Alpha)
Skin Shader -
  • Created in Shader Graph
  • SkinTone, UnderTone, Eyelash Color, Eyebrow Color, Fuzz Color
  • Fuzz Color and Width
  • Underwear Color and Opacity
Eye Shader -
  • Created in Shader Graph
  • Customize Pupil Color, and Size
  • Iris Color, Size, and Gradients
  • Sclera Color



此资产不需要使用其他包,因为每个包都是独立的系列。
特征:
62件可定制的服装
9种前发型和15种后发型可供选择
发型有自己的装备,可以独立应用动画和物理效果
男女混合的基体
高度、头部大小和肩宽可调
面部混合形状,打造独特的面部
模块化混合形状,打造您独特的表情
与mixamo和其他动画包兼容的简单人形装备
用于自定义颜色的皮肤和衣服着色器(需要安装Unity着色器图)
手术眼罩
包括角色自定义场景
简单轻便的装备系统
简单的人物和服装保存系统

资产明细:
总计:87项独立资产
15上衣
16瓶
12鞋类
2手套
5顶帽子
9前发型
15背部发型
2个头部配件
4面部配饰
6个下脸配件
1个头网(包括体型、脸型、睫毛长度的混合形状)

技术细节:
多计数平均值
5000特里斯
底部2500三
鞋类1500件
HairBack 4000三分之一
HairFront 2000三件套
头部配件700 Tris
面部配饰700 Tris
头6000
每种纹理的范围从512到1024顶,256到512底脚和头发
所有资源都包含漫反射和法线贴图
大多数服装包括(体型、胸围)的混合形状,不包括没有的头部、头发、面部配饰。
自定义着色器:

Ouftit遮阳板-
在着色器图中创建
最多可以自定义6种颜色(白色阿尔法3种,黑色阿尔法3种)
皮肤着色器-

在着色器图中创建
SkinTone,底色,睫毛颜色,眉毛颜色,模糊颜色
引信颜色和宽度
内衣颜色和不透明度
眼罩-

在着色器图中创建
自定义学生的颜色和大小
虹膜颜色、大小和渐变
巩膜颜色





作者 cg小白兔 发表于 前天 11:17
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