Description
10 Smoke Burst effects wrapped in BP's, typically used for pipe bursts in alleyways and tunnels.
Smoke Color and density can be controlled via their Material Instances
Some smoke sprays for a few seconds, then turns off to represent a dying pressure in the pipe.
Some are constant
Some are for colliding with surfaces, ground/wall/pipe/slope
The effects run at 60fps in the demo video, but can be changed in the BP to suit your preference.