完整项目 Boat Controller with Shooting Capabilities for Both Mobile and PC 1.1

Unity插件信息
插件名称: Boat Controller with Shooting Capabilities for Both Mobile and PC
插件官网: https://assetstore.unity.com/packages/templates/systems/boat-controller-with-shooting-capabilities-for-both-mobile-and-p-253534
版本: 1.1
解压密码:
素材类型: 完整项目














You can create any type of Boat Controller and Ship Controller game with this package for High Quality PC platforms or Mobile platforms such as Android or IOS.

It supports and has both TPS (Third Person Shooter) and FPS (First Person Shooter – In Cockpit) mode.

This is a complete package for your Boat Ship game. It has lots of features listed below:
Weapons (Machine Gun and Missile Launcher): You have two types of weapons. Machine Gun and Missile Launcher. Both of them are well documented and easy to customize.
Enemy AI: Enemy Air Defense Boat has got EnemyAI script. You can use default Enemy Prefab or create your own Enemies by using this EnemyAI script. You can set enemies’ properties Health, Range, Firing Interval and Accuracy (how good they will attack). Enemy AI can patrol! Enemies can move and attack to you at the sametime.
Collectable Power Ups: There are two different prefabs as Collectable in the game. These are Collectable_Gas and Collectable_Ammo. You can set the amount of Gasoline for collecting. Or you can configure the type of Ammo (Machinegun or Missile) and the amount of Ammo for collecting by configuring Collactable Type and Amount on Inspector.
Collapsible Buildings: Collapsible items are houses. You can check the House prefab and copy the same Rigidbody and Collider structure for creating your own Collapsible objects. Your Boat or Ship's Machine Gun and Missile weapons are able to hit and collapse these objects. It is very satisfactory for your game.
Radar System: Radar System is very useful component in order to check the objects around us and the distance between them and our Boat or Ship. You can create your own Radar object by assigning RadarItem script on the object. There are 4 types of object which we can see on the Radar. These are: Rocks, Collectable Items, Buildings, Enemies. You can configure the Radar Sensivity Distance and the object types by this Radar System script on Radar Logic object.
Gasoline Consumption: There is a Gasoline Consumption Component in the package. The Boat or Ship Engine is consuming gasoline while it is flying.
Create your Mobile and PC Boat or Ship games easily! Complete Package with Enemy AI, Weapons, FPS and TPS Camera, Radar System, Collapsible Buildings and Power ups. Supports both Mobile and PC platforms.

You can replace the Boat or Ship model with yours easily and you can replace the enemy props as well. Everything in the package is set as prefab and ready to use.

您可以使用此软件包在高质量 PC 平台或 Android 或 IOS 等移动平台上创建任何类型的船只控制器和舰船控制器游戏。

它支持并拥有 TPS(第三人称射击)和 FPS(第一人称射击--驾驶舱内)模式。

这是一款适合您的船舰游戏的完整软件包。它具有以下大量功能:
武器(机枪和导弹发射器): 您有两种武器。机枪和导弹发射器。这两种武器都有详细记录,易于定制。
敌人 AI:敌方防空艇有 EnemyAI 脚本。你可以使用默认的敌人预制,也可以使用 EnemyAI 脚本创建自己的敌人。您可以设置敌人的属性:健康度、射程、射击间隔和精确度(它们的攻击力)。敌人 AI 可以巡逻!敌人可以在同一时间向你移动和攻击。
可收集的强力装备: 游戏中有两种不同的可收集预置。它们分别是可收集汽油(Collectable_Gas)和可收集弹药(Collectable_Ammo)。您可以设置收集汽油的数量。您也可以通过在检查器上配置可收回类型和数量,来配置弹药类型(机枪或导弹)和可收回弹药数量。
可折叠建筑: 可折叠物品是房屋。您可以查看房屋预制件并复制相同的刚体和碰撞器结构来创建自己的可折叠物体。您的船只或舰艇的机枪和导弹武器可以击中并折叠这些物体。这对您的游戏来说非常令人满意。
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作者 cg小白兔 发表于 2025-4-11 12:41:39
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