Mesh to Terrain is a tool for easily and quickly converting a 3D terrain model created in 3ds Max, Terragen or any other editor to Unity Terrains.
Mesh to Terrain can convert textures to Terrain Layers, generate terrain from several models and split the model into several terrains.
Features:
• Unlimited number of models and terrains to convert;
• Terrains are created in the same place where the meshes;
• Convert the textures of models to textures of terrain;
• Seamless result, when working with multiple terrains;
• Can generate holes;
• Manually adding models or automatic detection of all models in the layer;
• No need to manually add the components of physics;
• Integration (optional): Huge Texture, Relief Terrain Pack;
• Built-in update system.
Mesh to Terrain 是一款工具,可轻松快速地将 3ds Max、Terragen 或其他编辑器创建的 3D 地形模型转换为 Unity 地形。