The ultimate hierarchy asset
Organize your hierarchy and streamline your workflow with simple quality-of-life improvements
Minimal - no clutter, no unhelpful features
Intuitive - user experience is simple and polished
Customizable - everything is optional
Optimized - no lags or freezes
Custom icons and colors
- Highlight objects in scenes or prefabs
- Create dividers or folders
Component minimap
- See components listed on the right
- Alt-Click a component to open mini editor
Customizable palette
- Add icons
- Adjust colors
- Export for use in other projects
Activation toggle
- Enable or disable objects without selecting them
Shortcuts (work on the object under mouse, no need to select it)
- Press A to toggle active
- Press F to focus object
- Press X to delete object
- Press E to expand or collapse
- Press Shift-E to expand only one object
- Press Ctrl-Shift-E to collapse everything
Reasons to upgrade from vHierarchy 1.0
After collecting feedback for half a year, we've added the most requested features and made a ton of improvements to make your experience smoother:
Multiselection editing - set multiple icons or colors at once
Icons in prefabs - set them in prefabs and they will appear in scenes
Customizable palette - add custom icons, export for use in other projects
Customizable appearance - decorate hierarchy to your liking
Gradient colors - can be adjusted to be flat if you want
Activation toggle - enable or disable objects in a click
Component auto pin - start dragging a component editor to pin it
Store data in scene files - an option for teams to avoid merge conflicts
Aesthetic improvements - small adjustments that make the difference
Performance improvements