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 Customizable Deadly Traps comes with multiple static meshes and a complete Blueprint framework to create traps in your game in no time. It contains the following traps:
 • Pendulum traps: Use axe or any mesh you want, play with pendulum rate, change the wire length and mesh, change polar angles and coil sphere radius, add force applied to impact.
 • Projectile: Change projectile speed, radius and toggle physics simulation.
 • Cannon: Modify the bullet speed, firing delay and projectile radius, toggle gravity for projectiles.
 • Guillotine: Adjust play rates, change activation mode to trigger or timed, increase loop delay.
 • Floor Spikes: Change speed rate and toggle activation mode to trigger or timed.
 • Spinning Blades: Change number of blades, revolutions per second, transition rates and intervals.
 • Spinning Log: Change revolutions per second, transition rates and intervals.
 • Trapdoor: Modify the time before closing.
 • Falling Spikes: Modify trap height, play and return rates, activation mode to trigger or timed and delay time.
 
 Highly customizable: create any variation playing with the Blueprint settings, infinite variations with material instances and multiple material functions to use in your games.
 
 技术细节
 List of Features:
 • Pendulum traps: Use axe or any mesh you want, play with pendulum rate, change the wire length and mesh, change polar angles and coil sphere radius, add force applied to impact.
 • Projectile: Change projectile speed, radius and toggle physics simulation.
 • Cannon: Modify the bullet speed, firing delay and projectile radius, toggle gravity for projectiles.
 • Guillotine: Adjust play rates, change activation mode to trigger or timed, increase loop delay.
 • Floor Spikes: Change speed rate and toggle activation mode to trigger or timed.
 • Spinning Blades: Change number of blades, revolutions per second, transition rates and intervals.
 • Spinning Log: Change revolutions per second, transition rates and intervals.
 • Trapdoor: Modify the time before closing.
 • Falling Spikes: Modify trap height, play and return rates, activation mode to trigger or timed and delay time.
 
 Physically-Based Rendering: Yes
 Texture Size: 2048x2048
 Collision: Automatically generated.
 Vertex Count: Lowest: 68, Highest: 3060, All assets have a promedy of 776 vertices.
 LODs: No.
 Number of Meshes: 19
 Number of Materials and Material Instances: 21 Materials, 23 Material Instances, 11 Material Functions.
 Number of Textures: 69
 Intended Platform: Windows, Mobile, Console.
 Platforms Tested: Windows
 Documentation Included: No
 
 
 可定制的致命陷阱包含多个静态网格和一个完整的蓝图框架,可让您在游戏中快速创建陷阱。它包含以下陷阱:
 - 钟摆陷阱: 使用斧头或任何您想要的网格,调节摆率,改变线长和网格,改变极角和线圈球半径,添加撞击力。
 - 弹丸:改变弹丸速度、半径并切换物理模拟。
 - 加农炮:修改子弹速度、发射延迟和弹丸半径,切换弹丸重力。
 - 断头台 调整播放速率,将启动模式改为触发或定时,增加循环延迟。
 - 地板钉: 改变速度,将启动模式切换为触发或定时。
 - 旋转刀片: 更改叶片数量、每秒转数、转换率和间隔。
 - 旋转日志: 更改每秒转数、转换率和间隔。
 - 陷阱门: 修改关闭前的时间。
 - 落钉: 修改陷阱高度、播放和返回速度、触发或定时激活模式以及延迟时间。
 
 高度自定义:使用蓝图设置创建任何变化,使用材料实例和多种材料功能在游戏中使用无限变化。
 
 技术细节
 功能列表:
 - 钟摆式陷阱: 使用斧头或任何你想要的网眼,玩转摆率,改变线的长度和网眼,改变极角和线圈球半径,增加冲击力。
 - 弹丸:改变弹丸速度、半径并切换物理模拟
 
 
 
 
 
 
 
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