完整项目 【更新】Farming Engine 1.19 农场模拟游戏

Unity插件信息
插件名称: Farming Engine
插件官网: https://assetstore.unity.com/packages/templates/systems/farming-engine-191881
版本: 1.19
解压密码:
素材类型: 完整项目
本帖最后由 微笑的猫 于 2024-8-15 12:23 编辑


Farming Engine 系列索引:

Farming Engine 1.11.1  下载链接
Farming Engine 1.15  下载链接
Farming Engine 1.17  下载链接
Farming Engine 1.20  下载链接

Everything you need to create your own farming or simulation game. Add new items, constructions, plants and animals from the Unity inspector, re-skin with your own models, customize the code to your needs and become the best farmer!

Code:
-Player controls (mouse, mobile touch, keyboard and gamepad).
-Top-Down, Third-Person, or First-Person
-Inventory system
-Crafting system
-Equipment (attached to character)
-Resource gathering
-Character attributes (health, energy...)
-Farming (Sowing seeds, plant/fruit growth, hoe, watering)
-Livestock Animals (eat, grow, produce)
-Wild Animal behaviors (wander, escape, chase)
-Hunting and Fishing
-Eating and cooking
-NPC store to buy/sell items
-Combat (attacking and hp)
-Item durability and food spoilage
-Storage boxes (chest)
-Pets (follow, attack and dig behaviors)
-Horse riding
-Leveling system and XP
-Bonus effects (Consumable or equipment that boost stats).
-Customizable Actions (streamlined way to include your own code)
-Game clock, day/night cycle
-Save/Load system

Art Assets:
-Animated characters (male and female)
-Animated animals (cow, sheep, chicken, pig, deer, bear,squirrel, bird...)
-Basic material (wood, grass, rock, hay ...)
-Gathering tools (hoe, scythe, axe, pickaxe, fishing rod, ...)
-Food (berries, apples, nuts, meat, fish, ...)
-Cooked food (tacos, popcorn, bread...)
-Constructions (fences, bbq, chest...)
-Environment (trees, bushes, rocks, floor patterns...)
-Farming plants (strawberry, pumpkin, pepper, tomato, wheat...)
-Town models (lamp, bench, houses, shop stand...)
-All 2D icons for interactable models


创建自己的农场或模拟游戏所需的一切。从 Unity 检查器中添加新物品、建筑、植物和动物,用自己的模型重新更换皮肤,根据自己的需要定制代码,成为最棒的农场主!

代码
-玩家控制(鼠标、手机触控、键盘和游戏手柄)。
-俯视、第三人称或第一人称
-库存系统
-手工艺系统
-装备(附属于角色)
-资源收集
-角色属性(健康、能量......)
-农业(播种、植物/水果生长、锄头、浇水)
-家畜(进食、生长、生产)
-野生动物行为(游荡、逃跑、追逐)
-狩猎和捕鱼
-饮食和烹饪
-购买/出售物品的 NPC 商店
-战斗(攻击和生命值)
-物品耐用性和食物变质
-储物箱(箱子)
-宠物(跟随、攻击和挖掘行为)
-骑马
-等级系统和 XP
-奖励效果(可提升属性的消耗品或装备)。
-可定制的动作(包含自己代码的简化方式)
-游戏时钟、昼夜循环
-保存/加载系统

艺术资产
-动画人物(男性和女性)
-动画动物(牛、羊、鸡、猪、鹿、熊、松鼠、鸟等)
-基本材料(木头、草、石头、干草......)
-采集工具(锄头、镰刀、斧头、镐、钓竿......)
-食物(浆果、苹果、坚果、肉、鱼......)
-熟食(玉米饼、爆米花、面包......)
-建筑(栅栏、烧烤炉、箱子......)
-环境(树木、灌木丛、岩石、地板图案......)
-农业植物(草莓、南瓜、辣椒、西红柿、小麦





作者 cg小白兔 发表于 2024-7-1 15:57:43
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