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 Super Platformer Editor is a bundle including ( Super Tilemap Editor and Smart Platform Colliders ) to create platformer games using the best of both tools.
 Includes an extra folder integrating both tools. Can be downloaded here.
 
 Use Super Tilemap Editor as a powerful level editor based on a grid and Smart Platform Colliders to take care of the physics and platformer control.
 With Super Tilemap Editor you can place prefabs using a tilemap, draw the level using tiles and generate the colliders adding colliders to the tiles.
 
 With Smart Platform Collider you will have a smart collider to manage collisions with the ground (not passing through even at a high speed or using edge colliders), with moving platforms, slopes and ground imperfections, applied forces, etc.
 Also including two platformer controller:
 • One with trajectory guidelines to make it easy to adjust the parameters, and a basic number of features like climbing walls and stairs, jumping.
 • And the other made to be used with a rigidBody or rigidBody2D.
 And lots of examples of use.
 
 
 
 Super Platformer Editor 是一个包含(Super Tilemap Editor 和 Smart Platform Colliders)的捆绑包,可使用两种工具中的最佳工具创建平台游戏。
 包括一个集成两种工具的额外文件夹。可在此处下载。
 
 使用 Super Tilemap Editor 作为基于网格和 Smart Platform Colliders 的强大关卡编辑器来处理物理和平台控制。
 使用 Super Tilemap Editor,您可以使用图块地图放置预制件,使用图块绘制关卡并生成碰撞器,将碰撞器添加到图块。
 
 使用 Smart Platform Collider,您将拥有一个智能碰撞器来管理与地面的碰撞(即使高速行驶或使用边缘碰撞器也不会穿过),与移动平台、斜坡和地面缺陷、施加的力等。
 还包括两个平台控制器:
 • 一个带有轨迹指南,可以轻松调整参数,以及一些基本功能,如爬墙和楼梯、跳跃。
 • 另一个与 rigidBody 或 rigidBody2D 一起使用。
 以及大量使用示例。
 
 
 
 
 
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