着色/阴影 【更新】Corgi Raytracing - Built-in RP 1.5.3光线追踪

Unity插件信息
插件名称: Corgi Raytracing - Built-in RP (Forward + Deferred!) + URP (VR + SPI supported!)
插件官网: https://assetstore.unity.com/packages/vfx/shaders/corgi-raytracing-built-in-rp-forward-deferred-urp-vr-spi-support-184088#description
版本: 1.5.3
解压密码:
素材类型: 着色/阴影










Raytracing for your Unity projects, which are still using the built-in render pipelines and URP! This plugin allows for RTX-driven reflections and shadows, in both the forward and deferred renderers, and URP.

This plugin is compatible with the builtin render pipeline's forward and deferred renderers, as well as URP's forward renderer, including URP's VR Single Pass Instanced render mode.

This does NOT work with HDRP.
The following effects are currently available:
* Reflections
* Shadows
* Volumetric Shadows
Yes, the corgi FBX is included.


为仍在使用内置渲染管线和 URP 的 Unity 项目提供光线追踪功能!该插件允许在前向和延迟渲染器以及 URP 中实现 RTX 驱动的反射和阴影。

此插件兼容内置渲染管道的正向和延迟渲染器,以及 URP 的正向渲染器,包括 URP 的 VR 单通道即时渲染模式。

它与 HDRP 不兼容。
目前可用的特效如下
* 反射
* 阴影
* 体积阴影
是的,包含 corgi FBX。





作者 cg小白兔 发表于 2024-5-28 11:32:03
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