代码插件 Map System 适配UE5.2

Unreal插件信息
插件名称: Map System
官网地址: https://www.unrealengine.com/marketplace/zh-CN/product/map-system
版本: 5.2
解压密码:
引擎版本: UE5 
素材类型: 代码插件










This plugin is mainly designed for open world games where good navigation is required, however you can use this system in any game you want. Map System allows you to add a map and a minimap to your game quickly and easily. You'll be able to customize everything the way you want. All classes have many parameters and delegates for fine tuning. Any of your objects on the level can be displayed on the map, for this you just need to add a component to the actor and configure it. Map images are captured automatically (or you can use your own), with the help of a special actor at the level.

Demonstration video
Demonstration build(Win64)
Video Tutorial
Example Project
Documentation
技术细节
Features:
Pathfinding
Markers
Screen Markers
Zooming
Map + Minimap
Customizable
Code Modules:
MapSystem - Runtime
Number of Blueprints: 2
Number of Widgets: 9
Number of Textures: 4
Number of Materials: 3
Number of C++ Classes: 10
Network Replicated: No
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows, Mac


该插件主要为需要良好导航的开放世界游戏而设计,但您也可以在任何游戏中使用该系统。地图系统可让您快速、轻松地在游戏中添加地图和小地图。您可以按照自己的喜好自定义一切。所有类都有许多参数和委托,可以进行微调。关卡中的任何对象都可以显示在地图上,为此您只需在角色中添加一个组件并对其进行配置。在关卡中一个特殊角色的帮助下,地图图像会自动捕获(也可以使用自己的图像)。

演示视频
构建演示(Win64)
视频教程
示例项目
文档
技术细节
功能:
寻路
标记
屏幕标记
缩放
地图 + 小地图
可定制
代码模块:
地图系统 - 运行时
蓝图数量 2
小工具数量 9
纹理数量 4
材质数量 3
C++ 类数量 10
网络复制: 无
支持的开发平台:Windows 视窗
支持的目标构建平台 Windows, Mac





作者 cg小白兔 发表于 2024-5-20 12:14:20
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