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 This package includes essential animations for a character with sword & shield combat style, with a playable character blueprint. Recommended for an action RPG game.
 
 Update notes
 Update 1/1.01 (2021-04-26)
 11 new animations
 1 blendspace
 New weapon bones added to the rig
 Update 1 hotfix 1/1.01.1 (2021-05-02)
 Fix the issue that the shield bone is misplaced when start transition to the next animation.
 Update 2/1.02 (2021-05-28)
 18 new animations
 Update 3/1.03 (2021-09-01
 22 new animations added
 4 animations updated
 2 new blendspaces added
 Throw system added
 Brake animations added to animation blueprint
 Controller support added
 Update 4/1.04 (2021-10-26)
 19 new animations
 2 blendspaces
 Added idle to jog transition in the character blueprint
 Added jump landing to jog transition (pressing any movement key while landing)
 Product price changed to 29.99USD
 Update 4 hotfix 1/1.04.1 (2021-10-28)
 Fixed the issue that the animation Execution_01_B has no root motion data
 Update 5/1.05 (2022-08-03)
 Added new 200+ animations
 Added two-handed combat style
 Changed product name to Essential Sword & Shield Animation Pack (was Essential Sword & Shield Animations)
 Reconstruct directory/file names
 Applied root motion to basic locomotion animations
 Increased base price to 34.99USD (was 29.99USD)
 Update 5 hotfix 1/1.05.1 (2022-08-04)
 Corrected texts in demo level
 Fixed some animations that have missing keyframes.
 技术细节
 Features:
 Hand-crafted sword & shield combat animations
 Movement animations including walking, jogging, running, dodging, rolling, jumping and etc.
 Playable character with sword & shield combat based on UE Third Person template for animation demonstration purpose
 Hitbox system for hurt/damage animations testing
 Debug Vector mode for directional animation blendspaces testing
 Rigged to Epic skeleton: Yes
 IK bones are included: Yes
 Number of Animations: 352 + 27 Aim Offset Poses
 Animation types: Root Motion, In-place
 Number of Characters: 1
 Supported Development Platforms:
 Windows: Yes
 MacOS: Yes
 Custom Bones: 2 (weapon_r, shield_l)
 
 Additional Notes:
 Not all animations are being used in the character blueprint, but they can be manually added later.
 This package is an animation pack, all blueprint system included are made to demonstrate how this pack should work.
 Your character has to have weapon bones in order to make weapon animation play correctly on your character. See how to add weapon bones walkthrough in my discord channel.
 
 
 本软件包包含剑盾战斗风格角色的基本动画,并附有可播放的角色蓝图。建议用于动作 RPG 游戏。
 
 更新说明
 更新 1/1.01 (2021-04-26)
 11 个新动画
 1 个混合空间
 装备中添加了新的武器骨骼
 更新 1 热修复程序 1/1.01.1 (2021-05-02)
 修复开始转换到下一个动画时,盾牌骨骼错位的问题。
 更新 2/1.02 (2021-05-28)
 新增 18 个动画
 更新 3/1.03 (2021-09-01)
 新增 22 个动画
 更新了 4 个动画
 新增 2 个混合空间
 添加了投掷系统
 动画蓝图中添加了制动动画
 添加了控制器支持
 更新 4/1.04 (2021-10-26)
 新增 19 个动画
 2 个混合空间
 在角色蓝图中添加了空闲到点动的转换
 添加了跳跃着陆到点动转换(着陆时按任意移动键)
 产品价格更改为 29.99 美元
 更新 4 热修复程序 1/1.04.1 (2021-10-28)
 修复了动画 Execution_01_B 没有根运动数据的问题
 更新 5/1.05 (2022-08-03)
 新增 200 多个动画
 加入了双手格斗样式
 将产品名称更改为基本剑盾动画包(原为基本剑盾动画)
 重建目录/文件名
 将根运动应用于基本运动动画
 基本价格提高到 34.99 美元(原价 29.99 美元)
 更新 5 热修复程序 1/1.05.1 (2022-08-04)
 更正了演示关卡中的文字
 修正了一些关键帧缺失的动画。
 技术细节
 技术细节
 手工制作的剑与盾战斗动画
 动作动画包括行走、慢跑、奔跑、闪避、翻滚、跳跃等。
 基于 UE 第三人称模板的剑与盾战斗可播放角色,用于动画演示
 用于伤害/损伤动画测试的打击框系统
 用于定向动画混合空间测试的调试矢量模式
 根据 Epic 骨架进行装配: 是
 包含 IK 骨骼: 是
 动画数量 352 + 27 瞄准偏移姿势
 动画类型 根运动、就地
 角色数量 1
 支持的开发平台: Windows
 Windows 支持
 MacOS: 是
 自定义骨骼: 2 (weapon_r, shield_l)
 
 附加说明:
 角色蓝图中并未使用所有动画,但可以稍后手动添加。
 本软件包是一个动画包,其中包含的所有蓝图系统都是为了演示本软件包应如何工作。
 角色必须拥有武器骨骼,才能在角色上正确播放武器动画。请在我的 Discord 频道查看如何添加武器骨骼的攻略。
 
 
 
 
 
 
 
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