环境 MW Dune Desert Landscape 1.2.0适配UE4.27, 5.0沙丘沙漠

Unreal插件信息
插件名称: [环境]MW Dune Desert Landscape
官网地址: https://www.unrealengine.com/marketplace/zh-CN/product/dune-desert-landscape
版本: 1.2.0
解压密码:
引擎版本: UE4 UE5 
素材类型: 环境




















Complete dune desert biome solution to build a next-gen photo realistic dune desert composed of datepalm trees and various plants species. Professionally scanned photogrammetry models and textures of palms, rocks, debris, plants and everything else needed to build the most realistic dune desert on the marketplace.

Full Nanite support:
All assets are high-res Nanite meshes including trees and plants, as well as rocks and debris, are all using Nanite by default. Everything is tweaked to the max to produce truly next-gen visuals.

Powerful procedural generation:
Full procedural foliage generation or painting with high performance interactive foliage and advanced wind system.
Build a incredibly detailed desert oasis with hundreds of plants only with a few clicks, using powerful procedural foliage generation.

Advanced materials and function:
The advanced ground material with 9 different surface types: various sands, oasis, rock/stones & dirt automatically generates all the small ground cover and foliage. Procedural puddles, wind functions are only some of the powerful material functions include with the product.

Shared structure and functions:
Tweak all materials to fit your projects needs: general master materials, color correction, randomization, detail textures and feature switches. Functions are shared between our products to make integration and combination as easy as possible. Make optimizations on a global level and have all our assets reflect them automatically across different products. (Check products support table in docs)

FEATURES [2.0.3]:
Highres Nanite meshes for palms, debris, rocks and slopes
High resolution photogrammetry models and textures
Procedural oasis generation
Interactive foliage
9 paintable forest landscape layers
Paintable procedural water puddles
Procedural oasis ground cover
Foliage wind system
2x Lumen lighting presets: daytime, nighttime
400 SQKM landscape

ASSET LIST [2.0.3]:
Palms Large: 3
Palms Medium: 3
Palms Saplings: 2
Palms Seedlings: 2
Plants: 18
Grass: 4
Ground Cover: 15
Rocks: 10
Slopes: 3
Sand Patches: 4
Props: 1
Ground Materials: 9
Particles Systems: 2
Material Functions: 60
Blueprint: 3

技术细节
REQUIREMENTS:
This product uses the new UE5 features Nanite and Lumen by default.
Its recommended to have an RTX GPU, at leased a RTX 2080.
Best to use latest UE5.2, UE5.1 has massive memory issue.
!! Make sure to download our DefaultEngine.INI: DD_Default Settings (UE5.2) (PC)

VERSIONS:
V2.0.3 is available in UE5 versions 5.20 and above
V2.0.1 is available in UE5 versions 5.10
Full change log is available in our Discord Channel.
Physically-Based Rendering: Yes
Texture Size: The majority of assets use 4k base color, normal, and utility textures
Collision: Yes (automatically generated)
Nanite Triangle Count: 1 million (palms) 1-2 million (rocks/debris), 4000-200 (plants)
LODs: None (Nanite fallback)
Lightmap Support: No
Number of Meshes: 71
Number of Materials and Material Instances: 104
Number of Textures: 95
Platforms Tested: PC


完整的沙丘沙漠生物群落解决方案,可构建由沙枣树和各种植物组成的下一代照片逼真的沙丘沙漠。专业扫描的摄影测量模型和棕榈树、岩石、碎石、植物等纹理,以及构建市场上最逼真的沙丘沙漠所需的一切。

完全支持 Nanite:
所有资产均为高分辨率 Nanite 网格,包括树木和植物以及岩石和碎石,默认情况下均使用 Nanite。所有内容都经过最大程度的调整,以产生真正的次世代视觉效果。

强大的程序生成功能:
完全程序化的树叶生成或绘制,配备高性能的交互式树叶和先进的风力系统。
使用强大的程序叶片生成功能,只需点击几下,就能用数百种植物构建出一个极其精细的沙漠绿洲。

先进的材料和功能:
先进的地面材质有 9 种不同的表面类型:各种沙地、绿洲、岩石/石块和泥土,可自动生成所有小型地面覆盖物和树叶。程序化水坑、风力功能只是该产品中部分强大的材质功能。

共享结构和功能:
根据项目需要调整所有材质:一般主材质、色彩校正、随机化、细节纹理和功能开关。我们的产品之间共享功能,使整合和组合尽可能简单。在全局范围内进行优化,我们的所有资产都会在不同的产品中自动反映出来。(查看文档中的产品支持表)

功能 [2.0.3]:
用于棕榈、碎石、岩石和斜坡的高分辨率 Nanite 网格
高分辨率摄影测量模型和纹理
程序化绿洲生成
交互式树叶
9 个可上色的森林景观层
可绘制的程序化水坑
程序化绿洲地面覆盖物
树叶风力系统
2x 流明照明预设:白天、夜间
400 平方千米景观

资产列表 [2.0.3]:
大型棕榈树 3
中型棕榈树: 3
棕榈树苗: 2
棕榈树幼苗: 2
植物 18
草 4
地被植物 15
岩石 10
斜坡: 3
沙地 4
道具:1
地面材料 9
粒子系统 2
材料功能 60
蓝图 3

技术细节
要求:
本产品默认使用 UE5 的新功能 Nanite 和 Lumen。
建议使用 RTX GPU,至少 RTX 2080。
最好使用最新的 UE5.2,UE5.1 存在大量内存问题。
!! 确保下载我们的 DefaultEngine.INI:DD_Default Settings (UE5.2) (PC)

版本:
V2.0.3 适用于 UE5 5.20 及以上版本
V2.0.1 适用于 UE5 5.10 版本
完整的变更日志可在我们的 Discord 频道查看。
基于物理的渲染: 是
纹理尺寸: 大部分资产使用 4k 基本颜色、法线和实用纹理
碰撞 是(自动生成)
纳米三角形数量 100 万(手掌)、100-200 万(岩石/碎片)、4000-200(植物)
LODs: 无(纳米粒子回退)
光图支持: 不支持
网格数:71
材质和材质实例数:104 104
纹理数量 95
测试平台: PC 电脑





作者 cg小白兔 发表于 2024-4-23 11:28:39
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