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 Rigged Mid-poly game ready model
 Disclaimer
 The environment shown in the preview is not included in the project
 
 Feature:
 Separate mesh parts
 Rigged with Epic Skeleton.
 physical simulation of cloth and hair
 
 Polycount:
 Character
 Polygons: 47361
 Vertices: 100486
 Triangles: 94312
 LOD1
 Vertices: 67946
 Triangles: 54415
 LOD2
 
 Vertices: 34569
 Triangles: 31577
 技术细节
 Rigged: (Yes)
 Rigged to Epic skeleton: (Yes)
 Model has a UE4 skeleton
 If rigged to the Epic skeleton, IK bones are included: (Yes)
 Animated: (No)
 Number of Animations: -
 Animation types (Root Motion/In-place): -
 Number of characters: 1
 Vertex counts of characters: 34569-114352
 Number of Materials and Material Instances: 17
 Number of Textures: 59
 Texture Resolutions: (512x512,1024x1024,2048x2048,4096x4096)
 Supported Development Platforms:
 Windows: (Yes)
 Mac: (Yes)
 Documentation: -
 Important/Additional Notes: The head bone contains two Medal and Medal2 sockets, for attaching two medallions to the hat
 
 
 索具中多边形游戏准备模型
 免责声明
 预览中显示的环境不包括在项目中
 
 特色
 分离网格部件
 装备史诗骷髅。
 布料和头发的物理模拟
 
 Polycount:
 性格
 多边形:47361
 顶点:100486
 三角形:94312
 LOD1
 顶点:67946
 三角形:54415
 LOD2
 
 顶点:34569
 三角形:31577
 技术细节
 索具:(是)
 装配到史诗骨架:(是)
 模型具有UE4骨架
 如果装配到Epic骨骼,则包括IK骨骼:(是)
 动画:(否)
 动画数量:-
 动画类型(根运动/在位):-
 字符数:1
 顶点字符数:34569-114352
 材料数量和材料实例:17
 纹理数量:59
 纹理分辨率:(512x5121024x10242048x20484096x4096)
 支持的开发平台:
 Windows:(是)
 Mac:(是的)
 文档
 重要/附加说明:头骨包含两个奖章和奖章2插孔,用于将两个奖章连接到帽子上
 
 
 
 
 
 
 
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