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 Ruined city with new settlements, interiors, shops, improvised shelter props and much more.
 
 技术细节
 Features:
 Large environment with tons of props
 Each and every building can be entered
 Trees, bushes, flowers and edibles, ivy (prefabs for large meshes included)
 Number of Unique Meshes: 421
 Collision: custom and automatically generated. Large meshes like houses use per-poly collision.
 LODs: Yes
 Number of Materials and Material Instances: 483
 Number of Textures: 887
 Texture Resolutions: 128-4096
 Supported Development Platforms:
 Windows: Yes
 Mac: Yes
 
 
 这座被毁坏的城市有新的定居点、室内装饰、商店、临时搭建的避难所道具等等。
 技术细节
 特征:
 拥有大量道具的大型环境
 每个建筑都可以进入
 树木、灌木、鲜花和食物、常春藤(包括大网眼的预制件)
 唯一网格数:421
 碰撞:自定义和自动生成。像房屋这样的大网格使用逐多边形碰撞。
 LOD:是
 材质和材质实例数:483
 纹理数量:887
 纹理分辨率:128-4096
 支持的开发平台:
 Windows:是
 Mac:是的
 
 
 
 
 
 
 
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