角色/动画 Sekhmet 适配UE4.26-4.27,5.0

Unreal插件信息
插件名称: Sekhmet
官网地址: https://www.unrealengine.com/marketplace/zh-CN/product/bastet
版本: 4.26-4.27,5.0
解压密码:
引擎版本: UE4 UE5 
素材类型: 角色/动画


















TECHNICAL DETAILS:
Model has 2 body shapes - without clothes \ with clothes (all are rigged and with blendshapes)
faces - 16415, tris - 32147, verts - 18348

Rigged with Epic Skeleton\Humanoid rig. Eyes and breast are rigged too. Easy animations retarget!

Has Morph Targets, Blendshapes, Apple\ARKit Face Blendshapes(can be used for face mocap (live stream))

4K Textures - normal, metallic, roughness, albedo, opacity, color id, emissive(PBR Textures Metal/Roughness). Has many hair\eyes\cloth colors. MatID is included.

6 Texture sets - Body, Face, Cloth, Eyes, Cornea, Hair
Model has different texture colors.
THERE ARE NO BLUEPRINTS!

技术细节
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Demo)
Number of characters: 1
Vertex counts of characters: 21590
Number of Materials and Material Instances: 19
Number of Textures: 42
Texture Resolutions: (2K-4K texture resolutions)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes
Documentation: no
Important/Additional Notes: model has added bones: eyes(2 bones), brasts(2 bones), tail(11 bones), toga_r,Toga_l, toga_f, toga_b, band_l, band_r


技术细节:
模型有 2 个体型 - 无衣服 (有衣服)(所有体型均已装配并带有 blendshapes
faces - 16415, tris - 32147, verts - 18348

使用 Epic Skeleton\Humanoid 装配。眼睛和胸部也已装配。易于动画重定向!

具有 Morph Targets、Blendshapes、Apple\ARKit Face Blendshapes(可用于面部模拟(现场直播)

4K 纹理--法线、金属、粗糙度、反照率、不透明度、颜色 ID、发射(PBR 纹理金属/粗糙度)。具有多种发色/染料/布色。包含 MatID。

6 组纹理--身体、面部、布料、眼睛、角膜、头发
模型有不同的纹理颜色。
没有蓝图!

技术细节
操纵: 是
装配至史诗骨骼:(是)
如果按史诗骨骼装配,则包含 IK 骨骼: 是
动画:(演示)
角色数量 1
角色顶点数: 21590
材质和材质实例数: 19 19
纹理数量 42
纹理分辨率:(2K-4K 纹理分辨率)
支持的开发平台
视窗:(是)
Mac:(有
文档:无
重要/附加说明:模型已添加骨骼:眼睛(2 块骨骼)、胸肌(2 块骨骼)、尾巴(11 块骨骼)、toga_r、Toga_l、toga_f、toga_b、band_l、band_r





作者 cg小白兔 发表于 2024-3-6 12:02:01
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