脚本/功能 【更新】Procedural Circular Health and Progress Bars Pro 8.9.5进度条

Unity插件信息
插件名称: Procedural Circular Health and Progress Bars Pro
插件官网: https://assetstore.unity.com/packages/tools/gui/procedural-circular-health-and-progress-bars-pro-187016
版本: 8.9.5
解压密码:
素材类型: 脚本/功能
本帖最后由 微笑的猫 于 2023-12-20 14:20 编辑


Procedural Circular Health and Progress Bars Pro 8.9版下载链接














This asset is a fully procedural circular progress bar generator using the power of the GPU to create totally unique creations with only a few clicks. The amount of settings allow for nearly unlimited customizability.

Get Procedural Progress Bars for approx. 50% off when purchasing this first!

Easy to Use Simply add the prefab to your scene or add the script to a GameObject and you are good to go! Use pre-made methods to add/remove or set progress in percent or custom values!

Fully Customizable With over 70 properties, customize your progress bar to your heart's content. Set various colors, add a border, add noise, add textures, make the progress bar pulse when beyond a certain threshold, and much more.

Segmented! You can set a segment count for your progress bars! You can have no segments or many, depending on your needs. This also affects the progress bar values. So if you have 5 segments, removing 2.5 segments sets your progress bar to half.

Custom Width at any Location Customize the width of your progress bars at any location with the help of a curve!

Compound Progress Bars Combine any amount of progress bars into a single progress bar to achieve otherwise impossible shapes!

UI and non-UI Works with SpriteRenderer or Image Components! Completely automatically!

Texture Support Customize your progress bars with textures that can either follow the flow of the progress bar or tile regularly!

Gradient Support Have your progress bar transition from color to color based on different parameters!

Arcing Support Set a custom arc and radius parameter to determine the roundness of your progress bar.

Supports all Rendering Pipelines Use whatever RP you want, and the asset should just work. Even if you switch RPs back and forth.

Easy scripting with Manager class Simply access your progress bars by name (or reference) from anywhere and change whatever you want!


该资产是一款完全程序化的圆形进度条生成器,使用 GPU 的强大功能,只需点击几下即可创建完全独一无二的作品。大量的设置允许用户进行近乎无限的自定义。

先购买程序进度条,即可享受约 50% 的折扣!

简单易用 只需将预制件添加到场景中,或将脚本添加到游戏对象中,即可使用!使用预制方法添加/删除或设置进度百分比或自定义值!

完全自定义 拥有 70 多个属性,你可以随心所欲地自定义进度条。设置各种颜色、添加边框、添加噪音、添加纹理、使进度条在超过某个阈值时出现脉冲等等。

分段!你可以为进度条设置段数!根据需要,可以没有分段,也可以有很多分段。这也会影响进度条的数值。因此,如果你有 5 个分段,移除 2.5 个分段后,进度条的数值就会减半。

自定义任意位置的宽度 在曲线的帮助下,自定义任意位置的进度条宽度!

复合进度条 将任意数量的进度条组合到一个进度条中,实现不可能实现的形状!

UI 和非 UI 可与 SpriteRenderer 或图像组件一起使用!完全自动

纹理支持 使用纹理自定义进度条,这些纹理既可以跟随进度条的流动,也可以有规律地平铺!

渐变支持 根据不同的参数,让进度条从一种颜色过渡到另一种颜色!

支持弧形设置 设置自定义弧形和半径参数,以确定进度条的圆度。

支持所有渲染管线 使用任何你想要的渲染管线,资产都能正常运行。即使你来回切换 RP 也是如此。

使用管理器类轻松编写脚本 只需从任何地方通过名称(或引用)访问进度条,并随心所欲地进行更改!





作者 cg小白兔 发表于 2023-12-19 15:42:13
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