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 This template includes:
 Full Gameplay Template
 Multiplayer gameplay logic
 Complete match flow logic (Countdown, Spawning, Gameplay, Winner announcement, Repeat)
 Replicated gameplay actors
 Modular level building assets
 Main menu setup
 Multiplayer session setup (Host, find & join games)
 2 example levels
 
 Advantages of Parkour Race:
 Best practice multiplayer blueprint code (GameMode, GameState, PlayerState, PlayerController, Character, Widgets)
 Optimized multiplayer blueprint setup
 Well commented for easy understanding
 Lean and structured
 
 Product features:
 Gameplay:
 Multiplayer Gameplay logic
 Complete match flow logic (Spawning, Gameplay, Winning, Repeat)
 Replicated gameplay actors
 Collision based Ragdolling system
 Checkpoint respawn system
 Player spawning system
 Player spectating system
 Randomized gameplay character (Color and Gender)
 Names above player heads (when within certain distance of each other) (Screen space widget)
 In game Pause Menu (Continue, Leave game, Settings, Quit game)
 
 Main Menu:
 Host, Find & Join sessions
 Simple modular Main Menu setup
 Host game widget
 Find game widget (Server browser)
 Join game widget
 Simple basic settings menu included (Window mode, Resolution, Graphics quality, Audio Volume)
 
 More:
 Dynamic Confirmation Pop-ups
 Loading screens
 Bootscreen
 Error Handling included (Network errors, Travel errors)
 2 example levels included
 Prototype materials included (Grid, Colors, Fresnel)
 Basic audio setup implemented
 Basic save game system
 Handy function library
 
 技术细节
 Trailer video
 Network Replicated: Yes
 Input: Keyboard & Mouse
 Subsystem: Default Online Subsystem (Game is compatible with any Unreal Engine Compatible Subsystem)
 Supported Development Platforms: Windows, Mac, Linux
 
 
 此模板包括
 完整游戏模板
 多人游戏逻辑
 完整的比赛流程逻辑(倒计时、产卵、游戏、获胜者宣布、重复)
 复制的游戏演员
 模块化关卡构建资产
 主菜单设置
 多人会话设置(主持、查找和加入游戏)
 2 个示例关卡
 
 跑酷赛的优势:
 最佳实践的多人游戏蓝图代码(GameMode、GameState、PlayerState、PlayerController、Character、Widgets)
 优化的多人游戏蓝图设置
 良好的注释便于理解
 精简且结构化
 
 产品特点
 游戏性
 多人游戏逻辑
 完整的比赛流程逻辑(产卵、游戏、获胜、重复)
 复制游戏角色
 基于碰撞的布偶系统
 检查点重生系统
 玩家产卵系统
 玩家观战系统
 随机游戏角色(颜色和性别)
 玩家头顶上的名字(当彼此相距一定距离时)(屏幕空间小部件)
 游戏暂停菜单(继续、离开游戏、设置、退出游戏)
 
 主菜单:
 主持、查找和加入会话
 简单的模块化主菜单设置
 主持游戏小部件
 查找游戏小部件(服务器浏览器)
 加入游戏小部件
 包含简单的基本设置菜单(窗口模式、分辨率、图形质量、音频音量)
 
 更多
 动态确认弹出窗口
 加载屏幕
 启动屏幕
 包括错误处理(网络错误、旅行错误)
 包含 2 个示例关卡
 包含原型材料(网格、颜色、菲涅尔)
 实现了基本的音频设置
 基本的游戏保存系统
 便捷功能 l
 
 
 
 
 
 
 
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