脚本/功能 【更新】Doozy UI Manager 2022 4.9.2 UI界面动画管理工具

Unity插件信息
插件名称: Doozy UI Manager 2022
插件官网: https://assetstore.unity.com/packages/tools/visual-scripting/doozy-ui-manager-2022-203601
版本: 4.9.2
解压密码:
素材类型: 脚本/功能














































Get the latest version, Doozy UI Manager 2023, for new components, features, and options that will enhance your UI design experience.
Everything you need to create, manage and animate a User Interface

Add Doozy UI Manager to any Unity project and set up a new User Interface in minutes. Create views, buttons, toggles, popups, tooltips, and more. Use Nody to visually build the UI flow logic. Finally animate everything with Reactor.

Doozy UI is made up of several systems,each performing a specific set of tasks.

UI Manager
Main system that provides all controls, components (buttons, toggles, sliders...) and containers (views, popups, tooltips...)

Nody
Build Flexible UI Logic with Nody, a visual flow graph solution designed to create, visualize and manage UI navigation flows.

Reactor
Animate everything with Reactor, a a value animator engine specially designed to animate UI properties.

Signals
Communicate with Signals, a universal messaging system, responsible with providing a data binding infrastructure between systems.

UI Designer
Professional design tools to help you align, rotate, scale and size UI objects in the Unity Editor. Align, Rotate, Scale, Size.

UI Menu
Design your UI in a visual way with UI Menu, a visual prefab management system for Unity that allows adding prefabs to the Scene with a single click.

Editor UI
Dynamic UIElements Editor Framework that gives you the power to create custom editors, windows, editor components and more.

Use native uGUI
Native Editor Integration
Node Graph UI Navigation Flow
Supports all platforms
Resolution Independent
Mobile friendly
In-Editor Documentation Links
Searchable Documentation
Clean Code. Easy to understand, modify and test.
Full C# source code is provided

Doozy UI Manager manipulates components that work on the Unity UI framework (UGUI), while using custom editors made with the editor UIElements framework. It also comes with numerous pre-configured components that are ready to use.

You can now design your UI in a visual way with the UIMenu. A designer’s dream, UIMenu is a visual prefab management system for Unity that allows adding prefabs to the Scene with a single click, directly in the Unity Editor. Adding new elements to the menu is easy, with only a few clicks and without writing a single line of code.

Reactor is a value animator engine specially designed to help animate UI properties and is responsible for running all the animations. Reactor allows the setting of custom animation FPS to optimize the number of calculations per second and save battery life on the target device. It is preconfigured to work as low as 1 FPS and can ramp up to 20, 24, 30, 60, 90, 120 and MAX FPS.

Signals is a universal messaging system, responsible for binding all the systems together by providing a communications infrastructure between them. Live runtime consoles named Streams Console and Signals Console make debugging Signals easy, as they allow for real-time visualization of all the live streams created at runtime and of all the signals as they are being sent.

Nody is a visual flow graph solution designed to create, visualize and manage UI navigation flows. It provides the necessary tools (nodes) to manipulate and manage the UI flows. By taking a visual approach in designing UI flows, allowing for complex UI structures to be managed without the need of writing code.

EditorUI is a set of editor UIElements components designed to create custom editors. It is responsible for all the editors that Doozy UI Manager uses.



获取最新版本 Doozy UI Manager 2023,以获得可增强您的 UI 设计体验的新组件、功能和选项。
创建、管理和动画化用户界面所需的一切

将 Doozy UI Manager 添加到任何 Unity 项目并在几分钟内设置一个新的用户界面。 创建视图、按钮、开关、弹出窗口、工具提示等。 使用 Nody 可视化构建 UI 流逻辑。 最后使用 Reactor 为所有内容设置动画。

Doozy UI 由多个系统组成,每个系统执行一组特定的任务。

界面管理器
提供所有控件、组件(按钮、切换、滑块...)和容器(视图、弹出窗口、工具提示...)的主系统

诺迪
使用 Nody 构建灵活的 UI 逻辑,Nody 是一种可视化流程图解决方案,旨在创建、可视化和管理 UI 导航流。

反应堆
使用 Reactor 为所有内容制作动画,Reactor 是一种价值动画引擎,专门设计用于为 UI 属性制作动画。

信号
与 Signals 通信,这是一个通用的消息系统,负责在系统之间提供数据绑定基础设施。

界面设计师
专业设计工具,帮助您在 Unity 编辑器中对齐、旋转、缩放和调整 UI 对象的大小。 对齐、旋转、缩放、大小。

用户界面菜单
使用 UI 菜单以可视化方式设计您的 UI,UI 菜单是 Unity 的可视化预制件管理系统,只需单击一下即可将预制件添加到场景中。

编辑器界面
动态 UIElements 编辑器框架,让您能够创建自定义编辑器、窗口、编辑器组件等。

使用原生 uGUI
本机编辑器集成
节点图 UI 导航流程
支持所有平台
分辨率独立
移动友好
编辑器内文档链接
可搜索的文档
清洁代码。 易于理解、修改和测试。
提供完整的 C# 源代码

Doozy UI Manager 操作在 Unity UI 框架 (UGUI) 上工作的组件,同时使用由编辑器 UIElements 框架制作的自定义编辑器。 它还带有许多随时可用的预配置组件。

您现在可以使用 UIMenu 以可视化方式设计您的 UI。 设计师的梦想,UIMenu 是 Unity 的可视化预制件管理系统,允许直接在 Unity 编辑器中通过单击将预制件添加到场景。 向菜单添加新元素很容易,只需单击几下,无需编写一行代码。

Reactor 是一个值动画器引擎,专门设计用于帮助对 UI 属性进行动画处理,并负责运行所有动画。 Reactor 允许设置自定义动画 FPS 以优化每秒的计算次数并节省目标设备的电池寿命。 它被预配置为以低至 1 FPS 的速度工作,并且可以上升到 20、24、30、60、90、120 和 MAX FPS。

Signals 是一个通用的消息传递系统,负责通过在它们之间提供通信基础设施来将所有系统绑定在一起。 名为 Streams Console 和 Signals Console 的实时运行时控制台使调试信号变得容易,因为它们允许实时可视化在运行时创建的所有实时流以及发送信号时的所有信号。

Nody 是一种视觉流图解决方案,旨在创建、可视化和管理 UI 导航流。 它提供必要的工具(节点)来操作和管理 UI 流。 通过在设计 UI 流程时采用可视化方法,无需编写代码即可管理复杂的 UI 结构。

EditorUI 是一组用于创建自定义编辑器的编辑器 UIElements 组件。 它负责 Doozy UI Manager 使用的所有编辑器。





作者 cg小白兔 发表于 2023-4-17 15:12:48
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