脚本/功能 Multiplayer with Visual Scripting 1.1多人在线游戏功能添加工具

Unity插件信息
插件名称: Multiplayer with Visual Scripting
插件官网: https://assetstore.unity.com/packages/tools/visual-scripting/multiplayer-with-visual-scripting-226003
版本: 1.1
解压密码:
素材类型: 脚本/功能














Making online multiplayer games is HARD, but it doesn't have to be.

With this asset, you'll be able to add online multiplayer features to your game quickly and easily without ever needing to write a line of code.

This asset contains custom scripts that allow you to use popular multiplayer services with Visual Scripting, such as Playfab, Photon, and the newly released Unity Game Services!

Also included are some demo implementations that show you exactly how you can use the nodes together to create multiplayer features such as:
Allowing users to register/sign-in to your came with account credentials
Saving data in the cloud like user progress, levels, stats, currency, etc
Running custom scripts in the cloud for anti-cheat server-side logic
Saving and loading custom variables from the cloud so you can update your game over-the-air
Matchmaking to automatically connect players, or form lobbies with passwords for private matches.
Handle in-game currency, inventories, and purchases
+ Many more features and demos coming!

Integrate Unity Game Services with Visual Scripting:
Authentication - Allows your users to register, login, and connect to your game.
Remote Config - Allows you to save and load variables in the cloud which you can use to update your game settings without releasing a new version.
Cloud Save - Stores your players data in the cloud, allowing cross platform play
Cloud Code - Lets you run custom game logic on a remote server to prevent cheating
Economy - Manages your in-game currency, items, inventories, and purchases
Lobbies - Allows your players to create and join lobbies, public or private, to connect players
Relay - Integrates with Lobbies and Netcode for GameObjects to facilitate online play
Netcode for GameObjects - Allows players to stay synced and send/receive data over the network for online play.
+ more integrations coming soon!

Integrate Playfab with Visual Scripting:
Playfab is a service from Microsoft that allows you to use many network features in your game easily with the Playfab SDK and platform. Some of these features include login and registration, storing player data, game data, cloud scripting, friendslist, leaderboards, and more.

This asset includes scripts which allow you to access and use all of these features with Visual Scripting. Demo implementations are also included so you can get started right away.

Integrate Photon PUN with Visual Scripting:
Photon PUN is a service similar to Unity's Netcode for GameObjects which allows your players to connect, stay in sync, and send/receive data between eachother for online play. A Playfab authentication integration is included in this asset, which allows you to use Playfab to authenticate your users to Photon to prevent application abuse.

This asset includes scripts which allow you to access and use all of these features with Visual Scripting. Demo implementations are also included so you can get started right away.

This asset is a must-have for beginners interested in adding multiplayer features to their game and those interested in learning how to implement advanced features with Visual Scripting.


制作在线多人游戏是很困难的,但它不一定是这样。

有了这个资产,你就可以在你的游戏中快速而轻松地添加在线多人游戏功能,而不需要写一行代码。

这个资产包含自定义脚本,允许你用Visual Scripting使用流行的多人游戏服务,如Playfab、Photon和新发布的Unity游戏服务

此外,还包括一些演示实现,向你展示了如何共同使用这些节点来创建多人游戏功能,例如。
允许用户用账户凭证注册/登录到你的来处
在云中保存数据,如用户进度、等级、统计、货币等
在云端运行自定义脚本,用于反作弊的服务器端逻辑
从云端保存和加载自定义变量,这样你就可以在空中更新你的游戏。
匹配,自动连接玩家,或为私人比赛形成带有密码的大厅。
处理游戏中的货币、存货和购买。
+ 更多的功能和演示即将推出。

将Unity游戏服务与Visual Scripting结合起来。
认证 - 允许你的用户注册、登录和连接到你的游戏。
远程配置 - 允许你在云中保存和加载变量,你可以用它来更新你的游戏设置,而不需要发布新的版本。
云存储 - 将你的玩家数据存储在云中,允许跨平台游戏。
云代码 - 让你在远程服务器上运行自定义游戏逻辑,以防止作弊。
经济 - 管理游戏中的货币、物品、库存和购买。
大厅 - 允许你的玩家创建和加入公共或私人大厅,以连接玩家。
中继 - 与大厅和游戏对象的网络代码整合,以促进在线游戏。
GameObjects的Netcode - 允许玩家保持同步,并通过网络发送/接收数据进行在线游戏。
+ 更多的集成即将推出!

将Playfab与Visual Scripting集成。
Playfab是微软的一项服务,它允许你在游戏中利用Playfab SDK和平台轻松使用许多网络功能。其中一些功能包括登录和注册、存储玩家数据、游戏数据、云脚本、好友列表、排行榜等。

该资产包括脚本,允许你用视觉脚本访问和使用所有这些功能。还包括演示实现,所以你可以马上开始使用。

将Photon PUN与Visual Scripting整合。
Photon PUN是一个类似于Unity's Netcode for GameObjects的服务,它允许你的玩家连接,保持同步,并在在线游戏中相互发送/接收数据。这个资产中包括一个Playfab认证集成,它允许你使用Playfab来认证你的用户到Photon,以防止应用滥用。

该资产包括脚本,允许你使用Visual Scripting访问和使用所有这些功能。还包括演示实现,所以你可以马上开始使用。

对于那些对在游戏中添加多人游戏功能感兴趣的初学者和那些对学习如何用Visual Scripting实现高级功能感兴趣的人来说,这个资产是一个必备的东西。





作者 cg小白兔 发表于 2023-3-6 15:23:00
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