| 本帖最后由 微笑的猫 于 2024-1-5 14:07 编辑 
 
 
 Procedural Sky系列索引
 
 Procedural Sky - Builtin & LWRP & URP - Jupiter 1.2.7  下载链接
 Procedural Sky - Builtin & LWRP & URP - Jupiter 1.2.10  下载链接
 Procedural Sky - Builtin & LWRP & URP - Jupiter 1.2.11  下载链接
 Procedural Sky - Builtin & LWRP & URP - Jupiter 1.2.13  下载链接
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 Looking for a highly customizable sky with day night cycle support? Jupiter is the right tool for you!
 
 Jupiter is a lightweight, single-pass shader to help you instantly create dynamic skyboxes, deeply focused on low-poly and stylized scenes, that can run well on both Desktop, Mobile and VR applications, save you a lot of time and effort!
 
 Jupiter fully supports for Lightweight, Universal and Built-in Render Pipeline, with various settings for you to customize. Those features can be easily turn on and off with simple toggles.
 
 CORE VALUES
 • Optimal performance.
 • Highly customizable.
 • Professional customer service.
 
 CORE FEATURES
 • Super easy to learn: Getting started in no time, with all-in-one-place editor, in-depth document.
 • Asset based workflow: Sky settings are stored as asset so you can save time by reuse it in multiple scenes across the game.
 • Gradient atmosphere: Break free from physical constraints by using 3 colors gradient and unlock the artistic control over sky appearance.
 • Animated stars: Night sky is getting more vivid with those little twinkle stars. Add up to 3 layers of procedural stars for highest fidelity, or bake them into a cubemap for maximize performance without losing much on quality.
 • Celestial bodies: Shining bright upon the sky. Simulate up to 2 celestial bodies, Sun and Moon, at the same time. Controlled by directional lights in the scene, they can be drawn procedurally or baked into cubemaps.
 • Animated horizon cloud: Simulate cloud that covers the horizon line.
 • Animated overhead cloud: Static cloud is boring. Achieve a more natural scenery with cloud that flow above your head.
 • Animated detail overlay: Adding your own detail at the position of your choice. After the background, after the stars, after the sun, after the cloud, you name it!.
 • Day night cycle: Time matters! Make your sky react to time of day by overriding just the properties you need. Fast and efficient.
 • Cubemap creator: Just want a static sky but don't know how to draw? You're backed! Jupiter can create a beautiful sky and render it to a cubemap for you.
 • VR ready: Everything work as high performance in VR. Tested on Oculus Rift S.
 
 SUPPORTED RENDER PIPELINES
 • Standard RP.
 • Universal RP.
 
 REQUIREMENTS
 • Unity 2019.4+
 
 POLARIS LOW POLY ECOSYSTEM
 Not only about the sky, it's everything you need to create a gorgeous Low Poly level.
 • Polaris V2 - Low Poly Terrain Engine.
 • Poseidon - Low Poly Water System.
 • Jupiter - Procedural Sky.
 
 COMPATIBLE WITH
 SoulLink Procedural AI Spawner
 DOCUMENTATION
 Manual
 
 NOTE
 Some assets in the screenshots such as terrain and foliage are NOT included in this package.
 
 
 寻找一个高度可定制的天空,支持昼夜循环?Jupiter是适合你的工具!
 
 Jupiter是一个轻量级的单通道着色器,可以帮助你立即创建动态天空盒,深度关注低聚物和风格化的场景,可以在桌面、移动和VR应用中运行良好,为你节省大量的时间和精力!
 
 Jupiter完全支持轻量级、通用和内置渲染管线,有各种设置供你定制。这些功能可以通过简单的切换轻松打开或关闭。
 
 核心价值
 - 最佳的性能。
 - 高度的可定制性。
 - 专业的客户服务。
 
 核心特点
 - 超级易学。瞬间上手,拥有一体化的编辑器,深入的文件。
 - 基于资产的工作流程。天空设置被存储为资产,因此你可以在游戏中的多个场景中重复使用它,从而节省时间。
 - 梯度气氛。通过使用3种颜色的渐变,摆脱了物理限制,解锁了对天空外观的艺术控制。
 - 动画星星。夜空因那些闪烁的小星星而变得更加生动。添加多达3层的程序性星星以获得最高的保真度,或者将它们烘烤成一个立方体图以获得最大的性能而不损失太多的质量。
 - 天体。在天空中闪闪发光。同时模拟多达两个天体,太阳和月亮。由场景中的方向性灯光控制,它们可以被程序化地绘制或者被烘焙成立方体地图。
 - 动画地平线云。模拟覆盖地平线的云。
 - 头顶上的动画云。静态的云很无聊。用头顶上流动的云来实现一个更自然的场景。
 - 动画细节叠加。在你选择的位置添加你自己的细节。在背景之后,在星星之后,在太阳之后,在云之后,你说了算!。
 - 昼夜循环。时间很重要! 通过覆盖你需要的属性,使你的天空对一天中的时间作出反应。快速而有效。
 - 立体图创建者。只是想要一个静态的天空,但不知道怎么画?你会得到支持! Jupiter可以创建一个美丽的天空,并为你渲染成一个立方体图。
 - VR准备。所有的东西在VR中都是高性能的。在Oculus Rift S上测试。
 
 支持的渲染管线
 - 标准RP。
 - 通用RP。
 
 要求
 - Unity 2019.4+
 
 Polaris低聚物生态系统
 不仅仅是天空,它是你创建一个华丽的低聚物水平所需要的一切。
 - Polaris V2 - 低多边形地形引擎。
 - Poseidon - 低多边形水系统。
 - Jupiter - 程序化的天空。
 
 与以下软件兼容
 灵魂链接程序性AI产卵器
 文档
 手册
 
 注意
 截图中的一些资产,如地形和树叶,不包括在此包中。
 
 
 
 
 
 
 
 
 
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