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| 本帖最后由 cg小白兔 于 2022-10-31 15:04 编辑 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 100 PBR Textures of many different patterns and variations of clear glass, stained glass and crystals with transparency. Each texture in this pack consists of eight maps: Diffuse, Reflection, Height (Displacement), Glossiness, Ambient Occlussion, Metallness, Roughness and Normal. Additionally there are following maps included: emissive, inverted_IOR, opacity, refraction and refractions_glossiness. All images are fully tileable (seamless) in 8192×8192 in JPG file format. This collection also includes material presets for Unreal Engine, Unity (HDRP), Blender, 3ds max + V-Ray and SBSAR.
 Each texture have 8192 x 8192 px and 4096 x 4096 px resolution. All these images are fully tileable (seamless) in JPG file format and have seven maps:
 
 Diffuse / Albedo
 Glossiness
 Height / Displacement
 Normal
 Reflection
 Roughness
 Ambient Occlussion
 Metalness
 Emissive
 Inverted IOR
 Opacity
 Refraction
 Refraction Glossiness
 JPG 8K
 JPG 4K
 SBSAR
 Unreal Engine 4K
 Unity HDRP 4K
 3ds max V-Ray 4K
 3ds max V-Ray 8K
 Blender 8K
 Blender 4K
 
 
 
 100张透明玻璃、彩色玻璃和水晶的许多不同图案和变化的PBR纹理。这个包中的每个纹理都由八个贴图组成。漫反射、反射、高度(位移)、光泽度、环境反射、金属感、粗糙度和正常。此外,还包括以下贴图:辐射、倒置、不透明、折射和折射-光泽度。所有的图片都是完全可贴的(无缝),8192×8192的JPG文件格式。这个系列还包括用于虚幻引擎、Unity (HDRP)、Blender、3ds max + V-Ray和SBSAR的材料预置。
 每个纹理都有8192 x 8192 px和4096 x 4096 px的分辨率。所有这些图像都是JPG文件格式的完全可铺设(无缝)的,并且有7张贴图。
 漫反射/反照率
 光泽度
 高度/位移
 正常
 反射
 粗糙度
 周围环境影响
 金属性
 放射性
 倒置的IOR
 不透明性
 折射率
 折射率 光泽度
 JPG 8K
 JPG 4K
 SBSAR
 虚幻引擎4K
 Unity HDRP 4K
 3ds max V-Ray 4K
 3ds max V-Ray 8K
 Blender 8K
 Blender 4K
 
 
 
 
 
 
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