脚本/功能 【更新】Shader Graph Baker 2022.2

插件名称:Shader Graph Baker 插件官网:访问官网
版本:2022.2解压密码:通用密码











Tool for baking Shader Graph nodes into a common texture file.
Useful for creating procedural, gradient, noise or custom effect textures, generating normal and other types of maps, optimizing shader by replacing a complex set of static nodes with just a texture.

Check documentation for better understanding how tool works.
Asset is already included in the Amazing Tools Bundle.

Note:
Tool bakes texture only from those nodes whose data is available (can be adjusted and previewed) inside Shader Graph and ignores any object or scene related data like: mesh vertex colors, vertex position based calculations, fog, light, screen and camera related information.


将 Shader Graph 节点烘焙成一个普通的纹理文件的工具。
用于创建程序性、梯度、噪声或自定义效果的纹理,生成法线和其他类型的贴图,通过用一个纹理替换一组复杂的静态节点来优化着色器。
查看文档以更好地了解工具的工作原理。
资产已经包含在Amazing Tools Bundle中。
注意。
该工具只从Shader Graph中可用(可以调整和预览)的节点中烘焙纹理,而忽略任何对象或场景相关的数据,如:网格顶点颜色、基于顶点位置的计算、雾、光、屏幕和摄像机相关的信息。




作者 cg小白兔 发表于 2022-10-19 14:12:21
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