| 
 
 
| | 插件名称:Stylized Caves | 插件官网:访问官网 |  | 版本: 2.0 | 解压密码:通用密码 | 
 
 
 
 
 
 
 
 Built-in and URP is supported.
 This asset contains:
 Base toon metallic shader(Custom lighting/non-pbr) uses Diffuse and Normal with optional features:
 基本的卡通金属着色器(自定义照明/非pbr)使用漫反射和正常的可选功能。
 Metallic(Diffuse A-channel mask)
 金属色(漫反射A通道遮罩)
 Emissive(Additional map)+parallax feature(Diffuse A-channel mask)
 放射性(附加贴图)+视差功能(漫反射A通道遮罩)。
 Base toon metallic blendshader(same as previous but with another objects blending feature; shadow casting is not supported)
 Base toon metalic blendshader(与之前的相同,但有另一个物体混合功能;不支持阴影投射)。
 Sand/snow shader
 沙/雪着色器
 Worldspace triplanar shader with sand/snow covering feature.
 带有沙子/雪覆盖功能的世界空间三平面着色器。
 More than 250 prefabs!
 
 32 Cave parts models(rooms, corridors, objects)with lods-check technical details.
 32个洞穴部件模型(房间、走廊、物体),带连接点--查看技术细节。
 5 Chest models
 3 Crystal models
 8 Stone models(with lods)
 13 Vegetation models(mushrooms, flowers-with lods)
 24 Wooden objects(some with lods)
 
 Textures:
 Stones diffuse+normalmap(1024x1024)
 Chests diffuse(5 variants)+normalmap(1024x1024)
 Crystals diffuse+emissive(512x512)+normalmap(1024x1024)
 Walls diffuse+ice variant+normalmap(1024x1024)
 Ice diffuse(512x512)
 Detail stone(+ice variant)+detain normalmap(1024x1024)
 Sand diffuse(1024x1024) +Snow variant(512x512)+normalmap(1024x1024)+sand noise(128x128)
 Skull diffuse+normalmap(256x256)
 Vegetation diffuse(2 variants)(256x256)+emissive()2 variants)+normalmap(512x512)
 Wooden objects diffuse+normalmap(1024x1024)
 VFX alphas(2)(512x512)
 
 
 
 
 
 
 
 
 
 | 
 |