脚本/功能 Cloth Dynamics 1.7.3 衣服粒子物理系统

插件名称:Cloth Dynamics 插件官网:访问官网
版本: 1.7.3解压密码:通用密码



Cloth Dynamics is a fast and advanced particle-based physics system mostly running on the GPU with compute shaders.
Cloth Dynamics是一个快速而先进的基于粒子的物理系统,主要运行在带有计算着色器的GPU上。
Some parts of the C# source code depend on Unity's Burst package.

Features:
- One of the fastest GPU based cloth simulations.
- Unified solution for character clothing.
- GPU Skinning (with Unity Standard- or Dual Quaternion Skinning)
- Cloth interaction with unity colliders based on SDF calculations.
- Quicker loading times with pre-cached data.
- Per cloth adjustable solver data.
- Simple LOD system to fade between skinned mesh and cloth sim.
- Cloth proxies: drive high resolution meshes using low-res simulations.
- Independent compression, stretch and bend constraints.
- Cloth can collide with itself and other cloth pieces.
- Supports all standard Unity colliders plus stretched spheres and round cones.
- Automatic camera culling.
- Mesh collision with a point-to-point system (using vertices or triangles).
- Mobile support (only primitive collisions e.g. spheres, cubes,... ).
- Full source code included.
- No WebGL Support!








作者 cg小白兔 发表于 2022-10-12 10:19:49
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