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| 本帖最后由 满心欢喜 于 2022-10-8 20:41 编辑 
 
 
 
 
 
 
 
 
 
 
 UIPF delivers beautiful and efficient interactive foliage to any game - from massive fields of swaying grass, to interactive hanging vines, bendy plants, and even trees. Designed from the ground up to work with the UE4 foliage tools UIPF is designer and artist friendly, supports all of your own foliage, and comes with a library of high quality interactives you can use in your games with more to come.
 
 Features:
 Efficient and stunning foliage interaction for any project
 Apply flattening, explosion impulses, trailing wobble and true physical interaction to all of your in-game foliage.
 Works with all existing assets and the unreal foliage tools
 Hybrid true physics and shader driven interaction
 Easily cover your game world in efficient interactive foliage
 Pivot painter 2.0 based wind and interaction supported
 Designer friendly - easy to setup, drag and drop
 Add impulses and interact manually via Blueprint or C++
 Well optimized for a wide range of target hardware
 Written in C++ for maximum efficiency
 Photo-Realistic foliage included.
 
 
 
 
 
 
 
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