材质/贴图 Dynamic Rain Overlay 版本 UE4.17-4.26 模拟 雨点 滴落 物体 表面

本帖最后由 满心欢喜 于 2022-10-8 20:48 编辑



The Dynamic Rain Overlay system is a quick way to add dynamic rain effects to your materials. Simply hook this material function into your existing materials and edit Global Rain Amount material parameter to control the amount of rain.
Comes with both animated and static impact droplets. And a macro wetness / puddle overlay.
Tiling amounts, and intensity are all exposed, and can be easily tweaked for each material. Puddles will automatically smooth the normals of the geometry underneath, but this can easily be tweaked to the user's liking. In addition, world space tiling can be used on static objects to prevent seams on UV borders.
All inputs are optional, and the material function has default values. You would only need to override this values when necessary.

Features:
Animated & Static Impact Droplets
Global Rain Amount Material Parameter
Puddle Normal Smoothing
Directional Occlusion (only upwards facing pixels will receive rain. The bias and falloff for this can easily be tweaked)





作者 满心欢喜 发表于 2022-10-6 17:29:45
您需要登录后才可以回帖 登录 | 立即注册
满心欢喜

关注0

粉丝0

发布934

热门作品推荐
glow
【更新】Odin Inspector and Serializer 4.
glow
可爱的已绑定骨骼的男孩和女孩
glow
适用于 Blender 3D 的 Q 版年轻女仆绑定模
glow
Blender 3D 卡通学生模型资源
glow
【更新】Figma Converter for Unity 6.0.0
glow
【更新】Ability & Combat Toolkit 2.4.0
glow
Ultimate Character Controller 3.3.6
glow
TOON CHARACTER BUNDLE - 21 RIGGED CHARAC
glow
Autodesk MAYA CRACKED CN
glow
iClone 8 与 CC4/5 角色