代码插件 Kai Locomotion System 版本 UE4.26-4.27,5.0 运动系统位移动画插件

本帖最后由 满心欢喜 于 2022-10-8 21:06 编辑



A truly Plug And Play Animation Blueprint That Supports 3 Gaits and different types of transitions.

Fill Data Asset with the animations, and get high quality locomotion without effecting the movement of the player in few minutes.
Apply Masks to locomotion sets very easily by defining Mask poses and Body Part Mask weights in Data Asset to allow for very fast iteration to get the right blends for your poses.

Features:
Plug and Play Animation Blueprint
Written in c++
Foot Lock Transition Control Rig
Animation Modifiers to automatically place foot sync markers
Skeleton Agnostic Layered Blend Bone Animation Node that uses new Blend Profiles.

Code Modules:
Kai_Locomotion [Runtime]
KaiLocomotionEditior [Editor]







作者 满心欢喜 发表于 2022-10-6 14:25:33
您需要登录后才可以回帖 登录 | 立即注册
满心欢喜

关注0

粉丝0

发布934

热门作品推荐
glow
【更新】Odin Inspector and Serializer 4.
glow
可爱的已绑定骨骼的男孩和女孩
glow
适用于 Blender 3D 的 Q 版年轻女仆绑定模
glow
Blender 3D 卡通学生模型资源
glow
【更新】Figma Converter for Unity 6.0.0
glow
【更新】Ability & Combat Toolkit 2.4.0
glow
Ultimate Character Controller 3.3.6
glow
TOON CHARACTER BUNDLE - 21 RIGGED CHARAC
glow
Autodesk MAYA CRACKED CN
glow
iClone 8 与 CC4/5 角色