代码插件 Prefab Tool 4.23 版本 UE4.15-4.27,5.0 嵌套系统预设预置功能插件

本帖最后由 满心欢喜 于 2022-10-8 21:12 编辑



Prefab Tool allows you to store collection of preconfigured actors as prefab asset in the content browser, and then add the prefab to the same or any other levels as many time as you like. Actor references and hierarchy inside prefab are preserved.

Prefab can be edited in the level editor directly, all changes to the prefab can then be propagated to all existing prefab instances.

You can disconnect a prefab instance to prevent it being automatically updated from prefab changes. Or you can choose to revert any changes to the prefab instance.

Prefab can be nested to support complex scene hierarchy. Changes to nested prefab can be reverted or propagated like normal prefab.

Prefab can be converted back to normal actor or blueprint asset to be spawned in runtime.





作者 满心欢喜 发表于 2022-10-6 13:14:35
您需要登录后才可以回帖 登录 | 立即注册
满心欢喜

关注0

粉丝0

发布934

热门作品推荐
glow
【更新】Village Environment Pack 2020.2
glow
Ice Shader PBR 1.0 冰面镜面着色
glow
【更新】Dialogue System for Unity 2.2.59
glow
【更新】Magica Cloth 2 2.16
glow
EasyRoads3D Pro v3 3.2.1f4 道路创建插件
glow
OpenCV for Unity 2.4.8 实时图像处理
glow
Sprite Shaders Ultimate 5.7 精灵着色器
glow
【更新】Mech Constructor Spiders and Tan
glow
【更新】All In 1 Vfx Toolkit 1.5.1视觉特
glow
【更新】Pure Nature 2 Mountains 2.1三维