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| 本帖最后由 满心欢喜 于 2022-10-9 00:36 编辑 
 
 
 
 
 
 
 
 
 
 Details:
 The advanced Material system gives you a possibility to customize the characters and make them look unique. Each body/armor part can be tweaked separately. In addition to the customization option, you can use provided decals or simply add your own logos. A character has cloth parts based on APEX cloth system fully rigged and ready to go.
 
 Features:
 Fully customizable Material
 APEX cloth dynamic
 Scaled to Epic skeleton: YES(legacy skeleton)
 
 Rigged: YES
 Rigged to Epic skeleton: YES(legacy skeleton)
 Animated: Compatible with all Animation for standard UE4 mannequin
 Number of characters: 8 plus separated parts to be used in projects with customization
 Vertex counts of characters: overall per character 70k tris
 Texture Resolutions: 2048x2048 on each part such as pants or body. (See video with material customization)
 Supported Development Platforms: PC, Mac, Linux
 Supported Target Build Platforms: PC, Mac, Linux, Current Gen Consoles
 
 
 
 
 
 
 
 
 
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