蓝图 Fire Propagation 版本 UE4.18-4.27 火焰燃烧熊熊大火

本帖最后由 满心欢喜 于 2022-10-9 00:48 编辑



This Blueprint adds an easy to use and multiplayer ready fire propagation system to your project. It offers two possibilities to use it.
In editor use, place fire grids in your level during level creation  (e.g. fuel puddle, woodpile) and ignite them in the game thru other fire grids, or from a Blueprint.
You can also create fire grids at runtime, right there where you need it. (e.g. Molotow cocktail, lightning strike)

Features:
    100% Blueprint
    Fire follows terrain
    Create fire grids in the editor or during runtime
    Changes behaviour based on the material underneath
    Works in multiplayer games





作者 满心欢喜 发表于 2022-10-2 16:33:19
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