脚本/功能 FlexCompiler 1.4 DLL编译器

本帖最后由 神妈 于 2021-10-25 16:25 编辑

插件名称:FlexCompiler 1.4插件官网:访问官网
版权协议:Red pine1.1解压密码:通用密码
FlexCompiler 1.4

FlexCompiler 1.4

FlexCompiler 1.4

DLL编译器

DLL编译器


FlexCompiler 1.4

FlexCompiler 1.4


FlexCompiler

FlexCompiler


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UPDATED for Unity 3D 2019
Introduction
FlexCompiler is a Unity3D editor extension intended as a handy tool for both asset publishers and game developers. It’s a simple GUI wrapper for csharp compilers(mcs, gmcs, smcs, csc, roslyn, etc.) to turn source codes to assemblies(dlls) right in Unity editor. It also features a basic obfuscation functionality(currently experimental).FlexCompiler是一个Unity3D编辑器扩展,旨在为资产发行商和游戏开发者提供一个方便的工具。它是一个简单的GUI包装器,用于csharp编译器
What for?
- For publishers: to close source
- For developers: to reduce project re-compiling time

Features
- Simple workflow: drag - drop - compile
- Xml Documentation generating
- Assembly information configuring
- Compilers switching
- Preprocessor directives parsing
- Build arguments customizing
- Compiler tasks importing/exporting
- Chained/dependency tasks support
- Obfuscation support
- C# 7 Feature support

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作者 神妈 发表于 2021-10-25 16:22:50

wbzlop

thanks for share
发表于 2021-11-24 13:37:56
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