3 Different color materials for each component for wide skin, hair, armor and eye color customization included.
Modular parts are made via SkinnedMeshRenderer to be used with our Equipment Sync script.
This asset includes Custom Body shader materials with masks to wear armor pieces properly.
To set visibility of body part, open Body material and set check marks properly!
This asset includes few animations to represent aesthetics!
This asset contains both URP and Built-In Shaders. To change Render Pipeline go to Edit-Project Settings-Graphics-Scriptable Render Pipeline Settings:
-None for Built-In
-UniversalRenderPipelineAsset for URP
PBR Stylized Material:
-26 Handpainted Diffuse Maps
-6 Normal maps
-12 Opacity map for Eye color and Body material for armor wearing(Including Masks from Additional Packages)
Create your own style with:
-3 Base skin colors
-4 Brows
-5 Hairstyles
-5 Beards
-4 Eye colors
-Modular Equipment