3 Different color materials for each component for wide skin, hair, armor and eye color customization included.每个部件都有3种不同的颜色材料,包括广泛的皮肤、头发、盔甲和眼睛的颜色定制
Modular parts are made via SkinnedMeshRenderer to be used with our Equipment Sync script.
This asset includes Custom Body shader materials with masks to wear armor pieces properly.
To set visibility of body part, open Body material and set check marks properly!
This asset includes few animations to represent aesthetics!
This asset contains both URP and Built-In Shaders. To change Render Pipeline go to Edit-Project Settings-Graphics-Scriptable Render Pipeline Settings:
-None for Built-In
-UniversalRenderPipelineAsset for URP